D&D 5E Stealth

Yet another stealth thread?! Really?!
On a d&d 5ed internet forum that's used daily for debate about a game that's used by millions of players world wide? Oh the outrage! Couldn't resist posting huh?

You know what's infinitely worse than someone not knowing that a certain question has been asked before on an internet forum primarily designed to get people conversing and debating things? People who can't resist the need to post a complaint about it. It's incredibly petty and pointless. Just don't read the thread!

Hope you feel better though
 

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On a d&d 5ed internet forum that's used daily for debate about a game that's used by millions of players world wide? Oh the outrage! Couldn't resist posting huh?

You know what's infinitely worse than someone not knowing that a certain question has been asked before on an internet forum primarily designed to get people conversing and debating things? People who can't resist the need to post a complaint about it. It's incredibly petty and pointless. Just don't read the thread!

Hope you feel better though

I may have put it up as way nore negative than i intended. It was meant as a joke that seems to have failed.i didnt mean it like you said.
 
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Here's another that cropped up

Sneak Attack (page 96)
A 1st level Rogue fires his crossbow at a target that's in melee with a companion (and in normal range).

The target is not incapacitated, it's fair to say the target is distracted (he's in melee combat) and the Rogue doesn't have disadvantage. So does the Rogue add his +1d6 Sneak Attack damage if he hits with his crossbow ranged attack?
 
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The point is that it's not clear how Naturally Stealthy changes the stealth rules. Does it still need to be reasonable to hide? That's hard to judge, because Naturally Stealthy is usually not reasonable. If we say that there's no relaxing, then the racial feature is basically useless. It will let you hide in a crowd. Honestly, I kind of wish it had been called, "Hide in the Crowd." It's not bad if it's weaker, considering that it competes with Dwarf-style poison resistance, but many tables and players are ruling it as a consistent, reusable form of advantage. The designers haven't told us which way they expected us to rule or just how powerful they expected this ability to be.

Regarding the lightfoot compared to the stout, I agree that the two features should be balanced in their effect. If the lightfoot is always using its feature in combat then the stout should also have ample opportunity to use its feature, by say, always fighting creatures who use poison.

Looking at the subrace descriptions, this caught my eye:

Basic Rules said:
As a lightfoot halfling, you can easily hide from notice, even using other people as cover.

Notice it says that other people are cover for the lightfoot, so this ability to hide should be treated the same as any other creature's ability to hide behind cover, subject to the rule that you can't hide from a creature that can see you clearly.

You state in response to my Rogue and Barbarian example that, "it is only possible for the lightfoot to hide repeatedly as you describe if he and his barbarian friend are at least lightly obscured," and later, "if everyone knows where he is then he is not hidden from anyone." Why?

I know your questions are rhetorical, but I'd like to explain myself. To be hidden is to have your location unknown, but it doesn't work like a spell, granting that effect. Hidden is, rather, a description of the state you achieve when you are unseen and unheard, and your location is unknown by those from whom you are hiding. If you fail to meet any of these criteria then you are simply not hidden.

Naturally Stealthy says you only need to be obscured by a creature to attempt to hide. The plain English meaning of the ability directly contradicts your two statements.

What about the plain English meaning of hide? To "attempt to hide" you need to try to hide, right?

If you have to have light obscurement, too, then exactly what does Naturally Stealthy do?

It allows you to be obscured by other creatures when you are using them as cover. Being at least lightly obscured as you move behind such cover is needed to prevent undistracted creatures from seeing you clearly .

If you still can't hide when people know your location, why can you hide by ducking around a corner or into a closet?

Because Naturally Stealthy isn't an exception to how you hide, it's an exception to what you can hide behind.

You note that heavy obscurement makes you an unseen attacker, but that's not the only effect of hiding. Hiding makes you an unseen attacker *and* makes your location unknown. Being in heavy obscurement does not do that. Being invisible does not do that. Being in total cover does not do that (and doesn't make you an unseen attacker, either). All those conditions allow a character to take an action and hide to make their location unknown, but unless they do that, the game assumes location is still known.

I don't see a problem with any of this. If you are hidden, no one knows where you are.

The point of the example with the Ranger/archer behind total cover isn't to say that he can't take an action to hide. The point isn't to say that what the Rogue is doing is "obviously ridiculous." It's to draw some attention to the inconsistency of total cover and hiding. Because in the real world those two are a lot more consistent than they are in the game.

Sorry, I still don't understand the point of this example.
 

Passive perception. That's exactly what the stat was invented for. Can the Goblin see Bob after he hides? Sure they may know the general direction he went or where they last saw him, but that doesn't mean they know his location, provided Bob beat their passive perception. To attempt to locate him they would have to take time away from fighting and go searching for him.

Perception is used to foil hiding attempts that have been permitted when the DM has determined that conditions are conducive to hiding. It is not used to determine, for example, whether a creature is distracted, or whether a creature is seen clearly by others, or if a creature is sufficiently obscured to make an attempt at hiding. The circumstances must exist before any attempt is allowed. If you let everyone try to hide while being clearly observed, then the hiding rules become broken. Perception is only used when someone, or something, is already given a chance to be hidden.
 

Yet another stealth thread?! Really?!

Only shows how poorly designed the stealth rules are.

And "Ask your DM" is not good solution for stealth IMO. Of course the DM has to make a call in some situations and he has to describe the situation in game terms (i.e no / light / heavy obscurement) in the first place. But from there on the rules should be clear enough to be applied to the situation. I'm aware that the rules can't cover every possibility. But with RAW they seem not to cover even standard stealth situations.
 

As for Passive Perception, I dislike it and just don't use it

What is your go to method for traps & other hidden dangers? Do you ask for perception rolls thereby putting everyone on alert or something else? I like to give traps & dangers a hide bonus instead of a flat DC. I don't mind using a passive score on one side of the equation but I don't like using static values vs. static values.

If someone is waiting in ambush you don't use a flat DC, so I do the same for traps.


I think the problem is that the stealth rules while they work they are needlessly complex and clumsy.

Player says: am I hidden or not?
DM says: well you did not attempt to hide, so you are not.
Player says: well I am behind total cover.
DM says: but that does not hide you. You might make noise alerting the enemies.
Player says: ok but am I unseen? Because I would like to take advantage of the unseen attacker rule.
DM says: you are unseen now but as soon as you come out of cover you would be seen.
Player says: what about the dim lighting? wouldn't that matter?
DM says: No, I think... it is not clear, it says clearly seen... So I think you would not be clearly seen so yes in this case you would be unseen but not hidden.
Player says: That just sounds silly.
DM says: I guess you are never clearly seen in light obscurement so you can be unseen, but if you want to be hidden you have to be a wood elf or halfling can do it with cover.
Player says: But cover does not grant obscurement.
DM says: I am ruling that cover grants light obscurement for our game. When my goblins are in arrow slits they are going to count as lightly obscured, so they can attempt to hide.

Now this seems like a logical way a group might work through this. Is it correct for that group? Yes. Is it correct for the d&d community as a whole? IDK.

Some of it seems a bit clumsy, but in that situation the player may have forgotten that hide is an action, or didn't want to use an action and essentially wanted to hide as a free action. Hiding is something you have to DO on purpose and thus it takes an action. Rogues of 2nd level or higher can hide as a bonus action, that's what makes them so good at it.

Here's another that cropped up

Sneak Attack (page 96)
A 1st level Rogue fires his crossbow at a target that's in melee with a companion (and in normal range).

The target is not incapacitated, it's fair to say the target is distracted (he's in melee combat) and the Rogue doesn't have disadvantage. So does the Rogue add his +1d6 Sneak Attack damage if he hits with his crossbow ranged attack?

Yep. So long as there is an ally adjacent to the target, sneak damage applies to both melee and ranged attacks. One of the reasons I am rather conservative in my stealth & hiding adjudication is that sneak attack is already so powerful and easy to maintain on a consistent basis without having to be hidden at all that stacking advantage on most attacks on top of that makes rogues WAY too powerful. Especially when critical hit doubles sneak damage as well as weapon damage.
 

When I see these discussions I wonder why so many people are so desperate to hide in combat. We hardly ever see that in our games. Hiding in combat is hard and always has been, and when I say hiding I mean creating a situation where the enemies cannot see you, hear you or otherwise sense where you are. If you don't want to be targeted why not walk behind a wall - no need to try and hide. If you are an elf in the woods move behind some bushes and hide if you like - or maybe behind your stationary ally as a Halfling. Unless you also move after hiding most monsters will know where you are and if they want to target you will move to do so. It only really helps against ranged attackers.

We use stealth and hiding all the time out of combat
 

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