maritimo80
First Post
Innate spellcasting break concentration on a hit ?
Innate Spellcasting. The glabrezu's spellcasting ability is Intelligence (spell save DC 16). The glabrezu can innately cast the following spells, requiring no material components:
Haste (Recharge 5-6). Until the end of its next turn, the golem magically gains a +2 bonus to its AC , has advantage on Dexterity saving throws, and can use its slam attack as a bonus action.
Slow (Recharge 5-6). The golem targets one or more creatures it can see within 10 feet of it. Each target must make a DC 17 Wisdom saving throw against this magic.
Saves rarely get so high, even a 20% chance per hit to fail is likely to occur in a round if PCs can focus fire.I'd say sure, but quite a few monsters with Innate Spellcasting have Con saves high enough that I'm not sure you need to worry about it.
Having not memorised 5E (yet!) can you give an example of 'innate spellcasting'? I've got all the books so a page number would be fine.
Read the MM info: It's spellcasting so unless there is a specific rule treat it exactly as you would PC spellcasting. The rules state that any special rules will be listed with the ability. SO components, concentration etc are all the same as for PCs. Unless stated otherwise in the stat block.
EDIT: For me, I would play it more psionics no components but yes to concentration. But that's not the rules IMO.