Wik
First Post
One of my favourite things in 5e is the section on PC gender. I won't repeat the entire quote, because I don't have a PHB on me, but it amounts to "you can be male, female, transgender... and your sexuality doesn't matter. It's good. Be who you want to be". This is an awesome thing, and I must admit that I was pleasantly surprised.
I'm not wanting to get into an argument on "women in gaming". It's been had before, and I don't think it's worth having. D&D has made efforts to be more inclusive towards women, but it's still a work in progress. But that's not the point of this post.
I DO think, however, that D&D as a brand has not said much on gender diversity/sexuality in gaming in the past. As in, there's precious few LGBTQ characters in official D&D products, or even much mention of it. Pathfinder is much better at this sort of thing, absolutely, but even they admit that they often don't do enough in regards to transgender characters (though this has been changing). But pathfinder is not D&D...
Anyways. I think the PHB was a step in the right direction, though I don't think much more has been done about it since. Are there any LGBTQ characters in the adventures? None spring to mind, which makes me think the PHB was just giving lip service. Is that enough? I'm not at all sure.
The question has come to mind recently due to a player's guide I wrote for new players in my weekly friday night game. It's for mostly new players (there's a huge amount of interest! When did this happen!?), and I had a list of table rules for play. After all, I would have a lot of people sitting at my table that I had never met. Anyways, One of ten points was this:
I put this in there because, in the past when playing with strangers, I've had male players decide it was the place to hit on female players... or get into argument about "Men's rights", or other crap like that. I just wanted to nip it in the bud, because sometimes when playing with strangers, you wind up playing with jerks. It's just life.
But a strange thing happened.
When we were dreaming up the campaign, I put out feelers. Many turned it down - some of whom I've never met, but were invited by other people who are attending. One is gay, and another is transgender. Anyways, after I posted my little PDF, I guess it got passed around. They caught wind of it (I live in a small town), and suddenly have changed their minds. Both are attending tomorrow.
So, I'm curious - did my table rules have an effect? Did my "open table" change their minds, make them less nervous of attending a table populated by people they don't know?
And this curiousity has got me wondering - is the game's official stance on LGBTQ issues going to help attract new players in those (and other) communities? Does more need to be done, or is the current pace the correct one?
I'm not wanting to get into an argument on "women in gaming". It's been had before, and I don't think it's worth having. D&D has made efforts to be more inclusive towards women, but it's still a work in progress. But that's not the point of this post.
I DO think, however, that D&D as a brand has not said much on gender diversity/sexuality in gaming in the past. As in, there's precious few LGBTQ characters in official D&D products, or even much mention of it. Pathfinder is much better at this sort of thing, absolutely, but even they admit that they often don't do enough in regards to transgender characters (though this has been changing). But pathfinder is not D&D...

Anyways. I think the PHB was a step in the right direction, though I don't think much more has been done about it since. Are there any LGBTQ characters in the adventures? None spring to mind, which makes me think the PHB was just giving lip service. Is that enough? I'm not at all sure.
The question has come to mind recently due to a player's guide I wrote for new players in my weekly friday night game. It's for mostly new players (there's a huge amount of interest! When did this happen!?), and I had a list of table rules for play. After all, I would have a lot of people sitting at my table that I had never met. Anyways, One of ten points was this:
. Be Respectful. This means being respectful of differences in gender, sexuality, race, religion (or lack thereof), opinions, and whatever else. You can have your differences in opinion, and that's okay... but a D&D table is not the place to voice them.
I put this in there because, in the past when playing with strangers, I've had male players decide it was the place to hit on female players... or get into argument about "Men's rights", or other crap like that. I just wanted to nip it in the bud, because sometimes when playing with strangers, you wind up playing with jerks. It's just life.
But a strange thing happened.
When we were dreaming up the campaign, I put out feelers. Many turned it down - some of whom I've never met, but were invited by other people who are attending. One is gay, and another is transgender. Anyways, after I posted my little PDF, I guess it got passed around. They caught wind of it (I live in a small town), and suddenly have changed their minds. Both are attending tomorrow.
So, I'm curious - did my table rules have an effect? Did my "open table" change their minds, make them less nervous of attending a table populated by people they don't know?
And this curiousity has got me wondering - is the game's official stance on LGBTQ issues going to help attract new players in those (and other) communities? Does more need to be done, or is the current pace the correct one?