EthanSental
Legend
Yet another category we've apparently created to separate people for some underlying reason that I dont know what it means, CIS male?
Oh definitely not. All the main D&D settings are sufficiently generic to allow for any amount of QUILTBAG identities to fit. And races aren't even notable... they cram in a dozen primary different species for chrissake.Not a problem. However, since we were discussing the setting appropriate nature of gender and sexuality choices, I would like to ask if you think any of D&D's settings (FR, Greyhawk, Dragonlance, Ravenloft, Spelljammer, Planescape, Eberron, etc.) are characterized such that LGBT characters would be inappropriate (and if you think one of those settings would be inappropriate, what is it about that setting that makes you think that would be the case).
I think a gay or bisexual character in that campaign would have been interesting, especially as a PC for a straight player to run. The culture would likely (I know significantly less about the Incas than other cultures) frown on expressing that sexuality, which would mean the character would have to find ways to hide and constructively deal with feelings his culture wouldn't allow them to express. It creates an interesting internal struggle for the character.
Yet another category we've apparently created to separate people for some underlying reason that I dont know what it means, CIS male?
Yet another category we've apparently created to separate people for some underlying reason that I dont know what it means, CIS male?
Yeah, being gay would have been interesting in that one, whereas being a woman (except maybe a Mulan type woman?) would have been inappropriate. ...And it was a very story driven game, and I suspect a Mulan figure would be liable to totally derail all other aspects of the story. So yeah. Probably best to avoid.I think a gay or bisexual character in that campaign would have been interesting, especially as a PC for a straight player to run. The culture would likely (I know significantly less about the Incas than other cultures) frown on expressing that sexuality, which would mean the character would have to find ways to hide and constructively deal with feelings his culture wouldn't allow them to express. It creates an interesting internal struggle for the character.
This mindset is just totally alien to me. When I create fiction I don't gravitate towards creating people just like me. When I consume fiction, I don't prefer that the protagonist mimic me.
I'd say we could let everyone make the kind of fiction that resonates with them. If more LGBT fiction is desired, then it can be made by LGBT people or by people for whom such a thing is actually interesting. Actively requesting such a thing for inclusivity reasons is just... well... shoehorning.
America is predominantly white, but by no means exclusively white. So goes our fiction. In Mexico, their fiction features a lot of Mexicans. Korean fiction starts mostly Koreans. It's a non-issue.
I didn't say I don't care, I said it doesn't matter. And I explained what I meant. If it matters to someone, they should take steps to change things... by creating things that they care about. Not by trying to push others to conform to their desires.
Nobody needs to be in everything. Men don't, women don't, straight people don't, gay people don't... etc.
"Representation" as an ideal, instead of stuff like character, plot, etc... it's really damaging to fiction.
..are you suggesting that being wrong and being right are equally valid?Yes. And? Are you saying that dissent from your world view that X is a problem and needs to be addressed with actions to make things more equal and inclusive is to be labelled as a problem?
Good for you. If that were universal, inclusion would reflect reality 100%. That does not seem to be the case.I guess this is the main issue. This mindset is just totally alien to me. When I create fiction I don't gravitate towards creating people just like me.
That's easy enough to say when they all do.When I consume fiction, I don't prefer that the protagonist mimic me.
Do you think we don't?But most people feel the same as you... so they create fiction that resonates with them. Do you want them to create fiction that doesn't resonate with them, to satisfy inclusivity needs?
First of all, nobody is being prevented from making anything.I'd say we could let everyone make the kind of fiction that resonates with them.
Proportional representation is proportional.If more LGBT fiction is desired, then it can be made by LGBT people or by people for whom such a thing is actually interesting. Actively requesting such a thing for inclusivity reasons is just... well... shoehorning.
If the difference was proportional, sure.America is predominantly white, but by no means exclusively white. So goes our fiction. In Mexico, their fiction features a lot of Mexicans. Korean fiction starts mostly Koreans. It's a non-issue.
Than why does its existence matter so much to you?I didn't say I don't care, I said it doesn't matter.
There is a vast gulf between being in everything and being in nothing.Nobody needs to be in everything. Men don't, women don't, straight people don't, gay people don't... etc.
Okay, why? Why do you think a character being gay is damaging to fiction?"Representation" as an ideal, instead of stuff like character, plot, etc... it's really damaging to fiction.
I don't have a tactic. Inclusion helps all LGBT folks, and those who say they don't care often have a... more significant reaction than we anticipated upon finding some and realizing how little of it we've had.Also, it's interesting that your main tactic here is denying that anyone who fits any of these criteria could possibly disagree with you. Everyone who disagrees with you is a cishet white male, and all LGBT folks are clamoring for representation, right?
Eh, that all involves protagonists/party members, though.Personally, I think that's a bit of a loss - love and relationships and questions of identity cut deep grooves into the stories we enjoy. They should be present - in all their diversity and weirdness - in the storytelling games we enjoy, too. Star Wars would be less epic without the Han/Leia thing. Harry Potter would be a paler world without the Ron/Hermoine thing. Avatar would be much less amusing without the Aang/Kitara thing.
Yeah, I can't imagine why somebody might want to play a fantasy where there isn't a negative consequence for being a woman.Most of the time it seems like inclusivity advocates want for there to be no negative consequences. They want the fantasy world to be free of prejudice...
Inclusion is a big deal because it is uncommon, which is why there was a blurb in the PHB about it in the first place.This is what I was getting at a while ago when I said it seems like people simultaneously want for there to be lots of LGBT characters, and make a big deal out of it, while simultaneously wanting it to not be a big deal or notable or difficult in any way.
Why do you think that's a contradiction?It's a contradiction, I think.
Oh, I had another thought on this. I alluded to this several pages back...
I'm generally inclined to allow LGBT/female/etc. characters even in games where such things are not normally accepted. With occasional exceptions, perhaps... but the issue then is, how much does the player want to deal with possible negative consequences?
Most of the time it seems like inclusivity advocates want for there to be no negative consequences. They want the fantasy world to be free of prejudice... which is fine for some settings, but not for others IMO. This is what I was getting at a while ago when I said it seems like people simultaneously want for there to be lots of LGBT characters, and make a big deal out of it, while simultaneously wanting it to not be a big deal or notable or difficult in any way.
It's a contradiction, I think.
Eh, that all involves protagonists/party members, though.
NPC romance that's actually mentioned in a published adventure will tend to be background. I mean, sure, that can be important information about characters' connections to each other, but it's not going to be an "on-screen" romance story.
And I tend to worry that PC romance will draw focus to one or two players too much (also, I don't think playing or writing it is my strong suit; I'm not very good at it in real life, either).