2. Standard array
I begin to see all the sides of die/coin now. I can understand why standard arrays and point buys get so much proponents. My only gripe with them is their greatest strength.... balance. All PCs are equal, and thus in the long run all PCs are "samish". Especially in multiple campaigns. Unless with a heavily RP minded group, characters end up looking very similar number-wise. Even with good RPing, one can argue it's only the "fluff" that varies, the essence being the same. That and i am not a really great fan of balance, after all this is not a PvP based game (at least not for me).
Which is it? Those are directly conflicting statements.I like to run a lethal campaign, so I allow for higher stats to help the PCs survive.
One of my favorite things about 5th edition is that the range of characters that are absolutely able to contribute in a meaningful way is huge - in one of my campaigns there are characters with a couple of 18-20 scores or a trio of 16s, and this one character who is a melee-focused life cleric with a 13 strength and a 14 wisdom.A group of randomly rolled PCs can potentially end up as a group of superheroes and sidekicks.. everyone may or may not be able to contribute in a meaningful way.
...I think point buy gives everyone a sense of agency and fair play in the long term.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.