jodyjohnson
Adventurer
For those that also leave out the Con check due to damage, have you had a 10th level Conjurer yet? Focused Conjuration (PHB p. 116) prevents the conjurer from losing concentration on conjuration spells due to taking damage. If so, what did you put in place of that ability?
I still require saves when taking certain kinds of damage (see the Lingering Injuriy option in the DMG). Basically when they get hit with a critical.
It seems like one of the main reasons for dropping the 'Save on Damage' aspect is that it is fiddly. Yet most of the alternate methods take the fiddly element up a notch (escalating DCs, complicated If/then clauses, options to maintain and get critted). It's like they took the 'keep it simple and fast' mantra of the design and then said, "Hey someone gave feedback that said they didn't like concentration, let's make it more complicated".
It is out of sync with the design and out of sync with the way they wanted to treat hit points as a nebulous undefined entity.
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