Flamestrike
Legend
Erm bard dice recharge after a short rest,
So with a Charisma of 20, you get 5 such dice to dole out between on average 2-3 encounters and around 3-4 other PCs?
things like knock things prone is a bonus action with shield master
Absolutely - or you could just substitute a single attack from the attack action for it as well. Doest work on Huge+ critters and they start to show up a fair bit more often at 11th+ level.
If a fighter wants to invest a feat to go S+B (hen most of the complaints are about great weapon fighting and archery) then fine.
Id hardly call it broken though, particulary when most fights should be featuring multiple opponents to fight.
and you can get enough resources to easily do the 6-8 fights thing. Hell bless by level 3 is 4/day only using level 1 slots.
Taking into accound spell durations, the fact it uses your concentration slot, and is usally cast by primary or secondary frontliners (meaning it has a tendency to get shut down) Im not too worried.
Heck, if all I have to worry about in 5E from a 15th level Cleric is that 'he uses Bless a lot as his sole buff spell', then it shows just how far we've come from CoDzilla and 3.5.
Its why 5E starts to break down or at least be very easy at the higher levels.
No it really truly doesnt (barring some generous wish/ simulacrum shennaigans from an overly permissive DM).
If you want I can prove it to you. If you want to stat out 4 or 5 13th level PCs (replete with a very rare and uncommon magic item each) I'll happily design an adventure (featurong 1 or two adventuring days) using the encounter guidelines and advice in the DMG and I'll prove it to you empirically.