ExploderWizard
Hero
If treasure is not being used to award XP or as a primary motivator for adventure then one can kind of give out as much or as little as desired depending on the type of campaign.
Whatever earns XP drives the game. If wealth isn't a part of that then it isn't worth worrying about quite as much.
Whatever earns XP drives the game. If wealth isn't a part of that then it isn't worth worrying about quite as much.