firstkyne
Explorer
Hi Pdzoch, so you rule that picking up the weapon would count as an action? That's what I would have said. But most repliers seem to disagree.I think disarm is a fine feature and works as it intended.
Picking up a dropped weapon consumes an action. Therefore, disarming a foe means he can not cause damage with it on his turn. This is great for enemies who do not have alternate weapons (or stronger natural weapons).
Secondly, without the weapon, they are extremely ineffective at opportunity attacks.
Example. Bad guy with two attacks with magic long sword. Player 1 successfully disarms enemy. Player 2 (weaker AC player unexpectedly in close combat with bad guy) can move away without fear of potentially devastating opportunity attacks. Or even better, PLayer 2 can spend action to pick up weapon and move away. Other players can close with bad guy and strike him without fear of the weapon attack. Bad guy can either use hands next turn or pick up his weapon (if it is still there). On player 1's turn, repeat disarm if necessary, or attack. Player 3 attack.
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