GlassJaw
Hero
Has anyone come across (or made themselves) rules for armor and weapons wearing down (and therefore becoming less effective) and eventually breaking?
I'm specifically thinking of rules appropriate for a lower-magic setting where magic items are very rare (or non-existent) and acquiring a well-constructed weapon is significant.
I'm specifically thinking of rules appropriate for a lower-magic setting where magic items are very rare (or non-existent) and acquiring a well-constructed weapon is significant.