Tony Vargas
Legend
Well, if nothing else, good energy, there. Like the enthusiasm.If you're fighting a lone enemy and it dies so you can't hit it again then you've won! Yay! Or if it's not dead then 18.5% of rounds you get to hit it again! Yay!
True. What would the expected number of rounds be? About 5 or 6, no? (About 3 rounds for a 50% chance of it kicking in even once). Except, it's not each round that's a trial, but each attack, so that's probably off, too...It isn't 18.5% of rounds that you get to hit it again.
It's an 18.5% chance in a given round that you get to hit it again.
Of course, it could happen every round, or not at all. That's the thing about randomness, it's so random. Same reason Improved Critical isn't all it's cracked up to be. Yes, it does something cool and spikey, but the player doesn't control it, so it's independent of the 'drama of the scene,' no 'player agency,' &c...
:shrug:
It'd be relevant if I had the model of phone prone to the defect. Point is, even if relevant, my experience does nothing to un-explode anyone else's phone.That would be a whole lot more relevant, as in at all relevant, had I told someone that their phone hasn't exploded (that the feat works fine in their campaign) rather than having told them that not all phones explode (that the feat works in other campaigns).
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