Lanefan
Victoria Rules
For someone looking for a gritty low-magic campaign this might be a *very* interesting idea. Even with a full tank a caster would only be good for one spell per level; and then either need to rest or rely on devices/melee for quite a while. End result: either a much slower-paced campaign where the party stops after each encounter so the casters can recover their spells, or a much grittier martial-focused campaign with very limited magic.Very simply, you can use a Cooldown system.
It's an hour per spell level between castings.
Thus you can cast a 1st level spell once an hour. A second level spell once every two hours. Etc.
I do think, though, that if I adopted anything like this I'd beef up the casters' melee abilities a bit to compensate for their having fewer spells.
Lan-"a side effect here: enemy casters become more of a threat as they'd have nothing to lose by going nova on the party, while the party casters would have to take a longer-term view"-efan