Willie the Duck
Hero
I think we're going to need a little more thought and effort in a response, ccs, if we're going to know if we agree or disagree.
3. Crazy Gamers buy "HAS" stock price at 80.63. A lot. Really Really lot. About 10% of the outstanding shares. Get together and vote Sacrosanct as their rep in annual share holder meeting. Put MR. Sac in charge of the WOTC line. Sit back and enjoy the profits.Really, there are only 2 ways anyone from WotC is going to listen to any "problems".
1. A high enough % of gamers make the same feedback via surveys so it stands out statistically (also related: enough gamers don't buy the product which sends the same unified message)
2. You personally know Jeremy or Mike and make a compelling argument face to face to at least get the gears moving in their minds about your argument.
Anything else gets lost in the wind. That's life.
This is in addition to about 2 dozen AL adventures, .
Your post prompted me to go to DM's Guild. I got the same 136 AL items. When I then clicked on "Adventures", I only got 92 items. Not quite 100 yet. (But clearly more than two dozen!)Not disagreeing with you. Just a point of clarification. Looking at DM's Guild and clicking on Adventurers League, reveals 136 products. Now, granted, not all of those are modules, there's a bunch of freebies and map packs in there too (like those aren't useful) but, there aren't 2 dozen AL adventures, there are about
ONE HUNDRED OFFICIAL MODULES
Sorry about the shouting here, and again, I'm in no way picking on you AT ALL. Not even a little bit. But, it's bloody frustrating to hear time and time again that there aren't any short modules for 5e, when you've got access to over a hundred of them at about 3 bucks a pop.
Not disagreeing with you. Just a point of clarification. Looking at DM's Guild and clicking on Adventurers League, reveals 136 products. Now, granted, not all of those are modules, there's a bunch of freebies and map packs in there too (like those aren't useful) but, there aren't 2 dozen AL adventures, there are about
ONE HUNDRED OFFICIAL MODULES
Sorry about the shouting here, and again, I'm in no way picking on you AT ALL. Not even a little bit. But, it's bloody frustrating to hear time and time again that there aren't any short modules for 5e, when you've got access to over a hundred of them at about 3 bucks a pop.
http://www.bing.com/videos/search?q...5D7957F55F981A9D67F25D795&fsscr=0&FORM=VDMCNL
You have no idea what you're talking about.
Oh, and if I want to play D&D? I don't have to buy it from WoTC. I just have to round up some friends & walk over to my bookshelf.
Personally, I find the AL modules aren't my thing.
I've browsed many of them but I can't say I've found more than perhaps two or three worth even that much attention. Perfunctory is a word that comes to mind.
Compared to the era of "full" releases (such as Sunless Citadel or whatever) pickings are meagre indeed, if you're on the market for something "smaller" than the megaadventures, yet official, and high quality.
I would definitely be interested in future module that actually combines six or so stand-alone adventures, all still presented in full color Schey-quality maps NPC portraits and the works.![]()
That is literally what Princes of the Apocalypse and Storm Kings Thunder are.I would definitely be interested in future module that actually combines six or so stand-alone adventures, all still presented in full color Schey-quality maps NPC portraits and the works.![]()