Looks good to me!
Description: A bright, spinning ball of multi-colored energy.
Let's see, what have we got for the original description:
"a radiance quasielemental appears to be a glowing ball of energy, but unlike its lightning counterpart, it doesn’t crackle chaotically with arcs of energy. Instead, it emits a steady, orderly glow, varied only by the intensity of the creature’s continual, smooth spinning. The glow is equivalent to a double-strength
continual light spell, though the quasielemental can dim the illumination if it chooses." [
The Inner Planes]
"Radiance quasi-elementals look like rapidly turning spheres of multicolored light." [
Dragon #125]
How's this:
A shining ball of energy that glows every color of the rainbow. It spins rapidly, at a speed as smooth and constant as its brightness.
Radiance quasi-elementals inhabit the Quasi-Elemental Plane of Radiance, which is formed from the junction of the Positive Energy Plane and the Elemental Plane of Fire. They apparently feed off darkness, although how they do so baffles mortal sages.
These creatures are contemplative in nature and most of them gather in small groups and muse on philosophy, only moving to feed or avoid danger. A few are more inquisitive and wander widely to explore as wide a spectrum of sights as they can, sometimes on planes other than their own. In either case, a radiance quasi-elemental can get very annoyed if it is disturbed while contemplating something interesting, such as the beauty of a multi-arched rainbow, the iconography of a stained-glass window, or the trajectories and colors of a large meteor shower.
As far as is known radiance quasi-elementals have no leaders. They sometimes carry out errands for other beings, and some spellcasters summon them to act as guards and light sources.
A radiance quasi-elemental has the same height as an air elemental of the same size and is completely weightless.
COMBAT
While radiance quasi-elementals are capable melee combatants, they prefer to attack from a distance with their beam attacks, switching energy types if some opponents exhibit resistance for a certain kind of energy. They tend to use their flash attack at the start of combat, especially if it is likely to blind many enemies.