MNblockhead
A Title Much Cooler Than Anything on the Old Site
When a player is proficient in more than one relevant knowledge skill, I have them make a single Int check (with proficiency modifier) and on success they get the information from all the relevant proficient skills.
In your example, a character skilled in Investigation might find bits of hair and claw on the corpse, and maybe know from the position of the wounds that the monster jumped out at the victim. A character skilled in Medicine might know instead that the wounds targeted vital organs (a sign of intelligence?) and that the victim bled to death (meaning, the creature left the scene before finishing the victim off). A character skilled in both would get both pieces of information.
Ah, that's interesting. One roll but you get more info for a success. I like that. Cuts back on the rolling. On the other hand, I kinda would like my players to have to state what they are doing, like Rya.Reisender's example above
I could see using both approaches. For less important checks, where you just want to move the story along, you could almost treat it like a passive check.
DM: "The party comes across a naked, human corpse laying along side the trail. Doogie, with your knowledge of medicine, you can tell that the man died of an overdose of some kind, apparently inhaled, based on the fine powder on and around his nose. Due to your knowledge of the arcane arts and--uh--practical experience, you identify the material as pixie dust."
PLAYER: "I look for any remaining pixie dust that can be recovered."