doctorbadwolf
Heretic of The Seventh Circle
I don't bar anyone from having knowledge. I can only describe the environment and narrate the results of adventurers' actions as DM. They're taking the fictional action to recall lore and in the doing they declare a goal (what they want to recall) and approach (what they draw upon to recall it). Sometimes they succeed, sometimes they fail, sometimes they roll. The context will tell.
Yeah, I...dude I get all of that. I'm not sure if you're nit picking over wording or if it was actually unclear, so I'll assume lack of clarity and act accordingly.
To clarify, by "know stuff/have knowledge", I mean "recall lore". I'm not sure why there is a misunderstanding there, so let me know if I haven't clarified enough, bc I'm not sure what the source of the misunderstanding actually is.
What I was asking was if you require that the character's chosen mechanical options, ie background, class, race, etc, be relevant to a knowledge type in order to allow them to try to "recall lore" (ie, know stuff) about a thing?
Because it seems like that was what you were saying, and I was taken aback by that idea. Before it seemed that way, it seemed like you were saying that a player would have to have specifically established some element of backstory, be it Background, or just something in their description of their past, that was relevant in some way to the specific thing they were trying to recall lore about. This also surprised me, albeit a little less.