iserith
Magic Wordsmith
What I find laughable is the game designers getting a free ride on not putting enough work into balancing things and then getting defended by people who say its not the designers' job to balance things its the DM's job. Great way to produce the perfect game lol
What I also find laughable is that if you think its the DM's job to balance things, why do you care if the game gets balanced differently? Can't your DM just adjust things at your table accordingly?hmmmm......
I think that, given the game system we've been given, part of the role of the DM is to "balance" it as he or she finds appropriate to the game desired. We've been told as much both by the designers and the books themselves. I don't know how anyone can be surprised by the fact that it's the DM's role to make a game out of the tools provided and that the game system won't do it for you.
As far as whether I care if the game gets "balanced" differently (whatever that means), that's an easy question to answer - I don't. So if you want to go ahead and invent a time machine, go back a couple years, and give the designers a serious talking to before the books were sent off to print, maybe you'll have a shot at getting what you want.
Until then, if you want a "balanced game," - again, whatever that means to you - it's on you to make that happen. Complaining about it won't solve the problem you perceive you have.