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D&D 5E Hit points explained

Yunru

Banned
Banned
No I didn't. I was responding to you saying there was no dodging point attacks, and that they all are deflected or damage is taken. THAT'S what is ridiculous.

I said that was the case for damage on a miss attacks. It was you that claimed it for all attacks.
 

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Yunru

Banned
Banned
But that's one of those magical/superhuman feats that we accept in a fantasy world. An exception that explicitly calls out how it breaks from reality. Not the norm.

So superhuman dodging is okay, but superhuman attacking isn't?
Double standards much?
 

MechaPilot

Explorer
But that's one of those magical/superhuman feats that we accept in a fantasy world. An exception that explicitly calls out how it breaks from reality. Not the norm.

As would be DoaM attacks, unless you're suggesting that all attacks would be DoaM (which I don't believe you are).
 


Sacrosanct

Legend
I said that was the case for damage on a miss attacks. It was you that claimed it for all attacks.

No I didn't. I said "it can..." That doesn't mean every or all. Stop making up strawmen please.

So superhuman dodging is okay, but superhuman attacking isn't?
Double standards much?

Stop making up strawmen please. Those are two completely different things, and I never made or implied such a thing. In fact, I explicitly said that one could avoid all damage in an AOE through magical (or other spectacular methods). But we're not talking about superhuman or magical exceptions, we're talking about the norm. And I never talked about superhuman attacking at all, so I'm not sure what you're even talking about.

If you can't be intellectually honest in your responses, there's no point in continuing.
 


Lidgar

Gongfarmer
Variable hit points per level (i.e., by class) + variable weapon damage = lots of room to interpret damage however you please, including "DoaM". This assumes you roll for damage (I know some tables take average damage, which messes with this narrative).

That is, I can "hit" the barbarian but still roll a 1 on my damage, thereby having the same narrative as DoaM (= partial dodge). Unless of course the barbarian only had 1 hp left. :)

Really up to the DM and how he/she wants to narrates damage.
 

MechaPilot

Explorer
Sure, once you're basically a demi-god and your peers can resurrect the dead, the greatest ninja in the world can dodge an explosion entirely. It's the exception rather than the rule.

So 7th level is demi-god status huh? You're not helping me take your argument seriously when you say things like that.
 


So 7th level is demi-god status huh? You're not helping me take your argument seriously when you say things like that.
How would you describe the power level of someone who can return the dead to life?

Although, this edition seems to be going for more of "characters who have class levels are amazing," rather than "high-level characters are amazing." For example, barbarians start with the ability to deflect swords with their rock-hard abs, and their abs only get harder as they gain levels and increase their Con. So just like it could be that the level 1 barbarian is an amazing specimen of physical toughness, they could equally be ascribing acts of supernatural agility to trained rogues who aren't even that experienced yet. The point is still that dodging explosions is a rare talent for an exceptional individual.
 

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