If you can the foreign box office Warcraft was profitable, I hear the Chinese loved it.
Why would you separate the "foreign box office"?
If you can the foreign box office Warcraft was profitable, I hear the Chinese loved it.
Yeah but people do care about the lore of other fantasy titles, see: LOTR.
D&D's biggest problem is that as a setting and a game, it's generic and obscure. That is: it's hard to tell D&D-fantasy from any other sort of general fantasy. Caster? Rogue? Fighter? None of this stuff screams "UNIQUE PROPERTY!" And the material that does is obscure. You can't make a movie successful based on "generic and obscure". LOTR is generic, but not obscure. Guardians of the Galaxy was obscure (in comparison to say, Superman or Iron Man) but not generic.
They're either going to need to make the material not generic or not obscure. The obscurity of D&D is fading, slowly but this won't be D&D's first go at a movie, it's got a history of being rather...suck.
Personally the fewer game elements the movie includes the better it will do.
A lot actually, if you think outside the box a little bit on what defines a "dungeon". I would argue that the vast majority of horror and slasher films rely on the "dungeon" concept. I'd go as far to say as a movie like Alien (and its sequels) align with the basic principles of an adventure group and exploring a dungeon.Are there any other popular properties that have such a focus on, well, dungeons?
And honestly I wouldn't think a movie focused on dungeon crawling would really be a good "D&D movie" and would probably just read more like a fantasy horror flick.There's a little bit of this in Indiana Jones, but I think the idea of sprawling, ancient underground complexes, occupied by widely varied inhabitants over the ages, is something somewhat unique to the D&D genre. Yes, there are examples of dungeons in other sources, Moria, for example, but it's not a focus the way it can be in D&D.
D&D has a whole lot of monsters that most people, even DMs and players, don't give too scoops about. And a whole lot more that would just make for really bad movies.And, of course, the Monster Manual. D&D has mad monsters. So many different kinds. And people would read the Monster Manual even though they didn't play.
Outside of a gritty horror flick, I don't see it. Tomb of Annihilation the Movie? Yeah, I can buy that. But that's a very specific sort of D&D.So my image of a D&D movie is gonna have a serious monster-laden dungeon crawl.
I think LOTR succeeded in large part because because the director was willing to make adjustments, cut material and tweak things to make a good movie.Anyway, odds are good that the movie will be garbage. Most fantasy movies are garbage. We lucked out with LotR. Less so with The Hobbit. Of course I'll go see it. Hell, if I lived in LA, or if for some reason it posts in NY, I'd try real hard to work on it.
A lot actually, if you think outside the box a little bit on what defines a "dungeon". I would argue that the vast majority of horror and slasher films rely on the "dungeon" concept. I'd go as far to say as a movie like Alien (and its sequels) align with the basic principles of an adventure group and exploring a dungeon.
And honestly I wouldn't think a movie focused on dungeon crawling would really be a good "D&D movie" and would probably just read more like a fantasy horror flick.
D&D has a whole lot of monsters that most people, even DMs and players, don't give too scoops about. And a whole lot more that would just make for really bad movies.
Outside of a gritty horror flick, I don't see it. Tomb of Annihilation the Movie? Yeah, I can buy that. But that's a very specific sort of D&D.
I think LOTR succeeded in large part because because the director was willing to make adjustments, cut material and tweak things to make a good movie.
I think LOTR succeeded in large part because because the director was willing to make adjustments, cut material and tweak things to make a good movie.
Why would you separate the "foreign box office"?
Why would you separate the "foreign box office"?
Why would you separate the "foreign box office"?
That's just how it's typically reported. "Domestic" and "foreign" markets. For example:
http://www.boxofficemojo.com/movies/?id=warcraft.htm
http://www.boxofficemojo.com/movies/?id=disney2016.htm
http://www.boxofficemojo.com/movies/?id=dungeonsanddragons.htm
The 90% foreign that Warcraft got is very high.