steeldragons
Steeliest of the dragons
I am not familiar with Legend d20 so it might already be like this, but the second I looked at it I thought abotu the old Shadowrun priority system (or whatever it was called) where you had an A, B, C and D priorities.
So take what you said, but then pick four tracks and prioritize them at A, B, C and D which advance at different rates.
At 1st level you start with the 1st feature from Tracks A, B and C. After that as you level up, different tracks advance. Track A progresses 2 out of 3 levels. Track B progresses every other level. Track C and D progresses 2 out of 5 levels, so you end up with 2 tracks advancing every level.
Well, technically you end up that 1 level out of 30 would only have a single advancement (that adds up to 59/30s), but even if we go back to a 30 level game, that's only 29 advances so it can still be ignored. And while C and D advance at the same rate, C starts with an advancement at 1st so it's further down the track.
Couldn't one just simplify this further (the above and the Legend d20 suggestion sounds ridiculously complicated, as well as a huge divergence from D&D class-based core), to just say, you have 3 or 4 categories/tracks whatever of features, and at each level up, you get 2.
Like, that's all you have to worry about at level up. Where are you putting your 2 points? 1 in A track and one in C, this time/level 2...at level 3, 1 in A track again, and one in B...both in D at 4th level level...etc...
Would seem to make for a very simple game, just placing your 2 points every level, within a game of endless options to piece together and keep track of prerequisites and such.
It would be...different.