• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

D&D 5E Survivor Cleric Domains- LIFE DOMAIN WINS!

  • Thread starter Thread starter lowkey13
  • Start date Start date
Arcana Domain 21
Death Domain 15
Forge Domain 19
Grave Domain 4
Knowledge Domain 22
Life Domain 16
Light Domain 21
Nature Domain 6
Tempest Domain 18
Trickery Domain 16
War Domain 21
 

log in or register to remove this ad

Arcana Domain 21
Death Domain 15-2=13
Forge Domain 19
Grave Domain 4
Knowledge Domain 22
Life Domain 16+1=17
Light Domain 21
Nature Domain 6
Tempest Domain 18
Trickery Domain 16
War Domain 21




Sent from my iPhone using EN World mobile app
 

Arcana Domain 21
Death Domain 13
Forge Domain 19
Grave Domain 4
Knowledge Domain 22
Life Domain 18
Light Domain 21
Nature Domain 4 -don't approve of the heavy armored clerics bullying (toe-stepping counts) the pagans. >:(
Tempest Domain 18
Trickery Domain 16
War Domain 21
 

Arcana Domain 21
Death Domain 13
Forge Domain 19
Grave Domain 2
Knowledge Domain 23
Life Domain 18
Light Domain 21
Nature Domain 4
Trickery Domain 16
War Domain 21
 

Arcana Domain 21
Death Domain 13-2=11 A domain in the dmg that is recommended not to be allowed...
Forge Domain 19
Grave Domain 2+1=3 Kelemvor would be ashamed of you! Hope you like random afterlife instead of where u belong.
Knowledge Domain 23
Life Domain 18
Light Domain 21
Nature Domain 4
Trickery Domain 16
War Domain 21
 
Last edited:

Arcana Domain 21
Death Domain 11
Forge Domain 19
Grave Domain 3 +1 = 4
Knowledge Domain 23
Life Domain 18
Light Domain 21
Nature Domain 4 -2 = 2
Trickery Domain 16
War Domain 21

Genuinely curious: Why all the hate for grave domain? I think it's an interesting concept as a gatekeeper between the living and the dead, or maybe a Valkyrie-type situation. Roleplay opportunities are more interesting than an edgy death cleric or necromancer, and the mechanics seem decent enough if not super-inspiring.
 
Last edited:

Arcana Domain 21
Death Domain 11
Forge Domain 19
Grave Domain 5 - It's a neat domain with a lot of utility, fluff-wise. Echoing the confusion over the hate.
Knowledge Domain 23
Life Domain 18
Light Domain 21
Nature Domain 0 - This however does deserve to go first.
Trickery Domain 16
War Domain 21
 

Arcana Domain 19 - interesting alternative to Celestial Warlock or Divine Soul Sorcerer or Divination Wizard... wait, not that last one. But, this is not the best Cleric.
Death Domain 11
Forge Domain 19
Grave Domain 5
Knowledge Domain 23
Life Domain 19 - take magic initiate feat and Goodberry (idea from another thread). Boom!
Light Domain 21
Trickery Domain 16
War Domain 21
 

Arcana Domain 19
Death Domain 11
Forge Domain 19
Grave Domain 5
Knowledge Domain 23-2=21
Life Domain 19+1=20
Light Domain 21
Trickery Domain 16
War Domain 21
 

Arcana Domain 19
Death Domain 11
Forge Domain 19
Grave Domain 5 -2 = 3.
Knowledge Domain 23-2=21
Life Domain 19+1=20
Light Domain 21 +1 = 22.
Trickery Domain 16
War Domain 21
 

Into the Woods

Remove ads

Top