David William Baker
First Post
how does a paladin get moonbeam?
how does a paladin get moonbeam?
Does moonbeam deal damage when you cast it? What about when its effect moves onto a creature?
The answer to both questions is no. Here’s some elaboration on that answer.
Some spells and other game features create an area of effect that does something when a creature enters that
area for the first time on a turn or when a creature starts its turn in that area. The turn you cast such a spell, you’re primarily setting up hurt for your foes on later turns. Moonbeam, for example, creates a beam of light that can damage a creature who enters the beam or who starts its turn in the beam.
Moonbeam:
4) Single foe damage (typically, but it can be used against a horse and rider, or an enemy and it's familiar, etc.).
yes and no. It is a great spell, but you do not inflict damage when you move it onto a creature. If a creature starts it's turn in one, or moves into one, then it takes damage. Basically, it will only take damage once per round (unless it's dumb enough to enter leave, enter, leave, enter again). It's also one of those spells that once cast, the enemy targets the caster to break concentration![]()
This is an old post but it got me thinking if we've been doing it wrong....
We've always read 5ft radius of a cylinder, and as such potentially targetting a maximum of 4 squares i.e. 4 medium sized creatures, although this is typically going to be a lucky case that lasts only one round.
Until some Necromancer appears.Nope. It says when a creatures enters it for the FIRST TIME on a turn. So it can enter and leave multiple times on a turn and only take the damage once.
SORRY...did not notice this was a zombie thread. Rest in peace little thread. Rest in peace.
He might just have been confused with the RAW / RAI thread which seems to be an identical twin...Until some Necromancer appears.
If you put it in a hallway, someone walking through it will get affected. That clause is still needed for normal interpretation.The quote is "When a creature enter's the spell's area for the first time on a turn or starts it's turn there..."
The first part wouldn't be necessary in the description if the spell was limited to the second part. You could easily make that mean when the beam is first moved on top of the targeted creature, since that is the initial point at which the creature "enters" the circle - which means you could adjudicate the damage as being done right then and not at the beginning of the target's turn, just like ramming the flaming sphere into a creature... as I said. If you wanted to wait until the creature's turn to roll the damage, that's your prerogative I would say, but not necessarily how I would do it. I wouldn't make the damage roll twice, but I don't see a reason not to roll the damage at the time it centers on the creature - in case that has a difference on the outcome.
Necromancer Twins: that's just great.He might just have been confused with the RAW / RAI thread which seems to be an identical twin...