FrogReaver
The most respectful and polite poster ever
I think we all agree that rogue sneak attack is best left out of attack granting abilities? Can we at least mark that down as a point of agreement?
That's the place a look for it at. Around level 5. Warlord will do around cantrip level damage with his 1 attack and can grant an attack. (sneak attack won't work as the best implementation is to have him grant attacks on the allies turn instead of off their turn).
All that said, it may be better to implement it early as a per rest power and just scale it to the point that it's essentially at-will.
LOL. There's a joke somewhere in there about paying $2 for stuff....
I think we all agree that rogue sneak attack is best left out of attack granting abilities? Can we at least mark that down as a point of agreement?
Its so much fun enabling it though.
That's cause you like broke stuff![]()
I just haven't bothered getting into the argument about it (because everything about Warlord is an argument, and I'm already sick of it). I think it's potentially problematic, but since I'm inclined to go a different route anyway, I haven't bothered trying to analyze the details.Hussar said:I have to ask here. @Zardnaar is the only one here who thinks that at will action granting is too powerful. No one else seems to have a problem with it.
Its not broke when its limited.
We mostly stress test this years ago. These days we're stepping away from the power builds and testing out 3pp stuff and some of the weaker archetypes we skipped the 1st time around. Its been a while since we have seen a -5/+10 build for example. They're effective enough but so boring.
"So you';re a level 6 variant human fighter with 20 dex and sharpshooter tell me more"
Or as I have seen
You're a level 1 barbarians (goliath) with 20 strength and 19 con+ dex and roiled it naturally where the DM did not see it".
Most of the nutty stuff we played/tested late 2014. Current group is a paladin using a spear and a halfling with a dagger.
Perhaps a few times per short rest at 1.That's the place a look for it at. Around level 5. Warlord will do around cantrip level damage with his 1 attack and can grant an attack. (sneak attack won't work as the best implementation is to have him grant attacks on the allies turn instead of off their turn).
All that said, it may be better to implement it early as a per rest power and just scale it to the point that it's essentially at-will.
Limited off-turn would be fine to add. Perhaps by forcing an enemy to provoke an OA, like command (flee) or cause fear does.Its so much fun enabling it though.