Just wanted to add something. I also think players are motivated by different things. Some are motivated by the mechanical side of things, getting that awesome nth level spell or ability, by building a power-house of a character.
Some players are motivated by the story that they contribute to. Yes, it's nice to see growth in their character but mostly they want to play Zoro.
I think many, if not most, people fall somewhere in between. The solution mentioned in the OP seems to only play to the former motivation and not at all to the latter. I think there are better solutions to the perceived problem.
Some players are motivated by the story that they contribute to. Yes, it's nice to see growth in their character but mostly they want to play Zoro.
I think many, if not most, people fall somewhere in between. The solution mentioned in the OP seems to only play to the former motivation and not at all to the latter. I think there are better solutions to the perceived problem.