D&D (2024) 6e? Why?


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Charlaquin

Goblin Queen (She/Her/Hers)
It doesn’t really matter if we need it or not, it will happen eventually. That said, it’s not happening any time soon. 5e is doing far too well for WotC to kill it yet. Maybe in another 5 years.
 


Oofta

Legend
No. Even if we did, there would be a vocal minority that claimed it was completely broken because ____. Any disagreement with that statement would be met with pages of derision and math showing how wrong you are.
 

Umbran

Mod Squad
Staff member
Supporter
No. Even if we did, there would be a vocal minority that claimed it was completely broken because ____.

Because "need" is not objective. Different people have different needs.

Edition wars are basically an Old-West conflict between cattle ranchers and sheep ranchers. They both use the land for similar things, but they're needs are slightly different, and mutually exclusive.
 

Zardnaar

Legend
I expect 5E to last another 3 years minimum more like 5 or 6. They might actually make the 10 year thing for the 1st time since 2E.
 
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Charlaquin

Goblin Queen (She/Her/Hers)
No, we don´t. But eventually will happen.
What I fear the most a "5.5" edition or something like that.

The ideal next step, in my opinion, would be for WotC to finally deliver on the promise of modular rules that they kept trumpeting during the playtest. Rather than a new edition or .5 that replaces 5.0, they could release optional rules hacks that could be used to sort of build your own 5.x, or stick with 5.0 if you prefer.
 

Umbran

Mod Squad
Staff member
Supporter
The ideal next step, in my opinion, would be for WotC to finally deliver on the promise of modular rules that they kept trumpeting during the playtest. Rather than a new edition or .5 that replaces 5.0, they could release optional rules hacks that could be used to sort of build your own 5.x, or stick with 5.0 if you prefer.

The thing is, a new edition is primarily going to be driven by a business need - to reinvigorate sales. I'm pretty sure a toolbox based on the same core won't achieve that end. Toolboxes are for gearheads, and I'm not sure the gearheads who want to build their own game out of parts is a large enough market to satisfy the business need.

I'm going to guess the growing business need will be around attracting and keeping a new generation of gamers.
 

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