[MENTION=29398]Lanefan[/MENTION], [MENTION=22779]Hussar[/MENTION]
Building PCs insn't creating a scenario, or a game to "play through".
Telling the players that their PCs are at the Hardby market is not creating a scenario, or a game to "play through".
What exactly is your claim about RPGs being "game creation engines", and how does that claim apply to the two examples I've given. What game was created in advance of play?
Building PCs insn't creating a scenario, or a game to "play through".
Telling the players that their PCs are at the Hardby market is not creating a scenario, or a game to "play through".
What exactly is your claim about RPGs being "game creation engines", and how does that claim apply to the two examples I've given. What game was created in advance of play?