Mercurius
Legend
...and you he told you that you won the You Get To Choose the Theme of a D&D Book Contest. They are going to expedite the process, and the book will come out a year from now, just in time for Christmas 2019.
What would you pick? You're on the phone now, so don't have time to think about it - otherwise he moves on to the runner up. If you must, include some honorable mentions (how can we ever just pick one?).
Go into some detail as to what it would include - even page count, price, art, etc. I'll go first.
WORLDS OF DUNGEONS & DRAGONS
My first choice remains, as it has for almost a decade, a Worlds of Dungeons & Dragons book. Imagine a hybrid of Arts & Arcana and a campaign setting book, to be enjoyed as either a coffee table style visual experience (ala A&A), but with enough info on each setting to at least get started on using that world.
The book will be the largest hardcover WotC has published - around 400 pages - but not so big that it is unwieldy (no Ptolus). Probably a $59.95 price tag.
The book would have three sections:
Part One: Major Settings
Greyhawk, Forgotten Realms, Ravenloft, Dragonlance, Spelljammer, Dark Sun, Sigil, Birthright, Mystara, Eberron, Nentir Vale.
Each of these settings would include approximately 24-32 pages of coverage, a "primer" if you will. Each entry will include a world map, maybe a regional map of a starter location, a brief mytho-history, overview of the world, and tips on starting a campaign. Oh yeah, some nice art. And a brief history of the setting itself, how it was designed and published, etc.
Part Two: Minor Settings
Blackmoor, Kara-Tur, Al-Qadim, Thunder Rift, Council of Wyrms, Jakandor, Ghostwalk, etc.
These settings would get smaller treatments, about 8 pages each - just enough to give a sense of it, a map, some description, etc.
Part Three: Appendices
Lots of fun stuff, including Echohawk-style listings of every product published for each world.
HONORABLE MENTIONS
*Malazan Book of the Fallen Campaign Setting.
*A Manual of the Planes book, but one that includes variations on "extra-worldly" play: Planescape, Spelljammer, the 4e version, etc.
*Advanced Dungeons & Dragons book (including optional sub-systems like psionics, epic play, modular options, advanced tactics, etc).
*World of Nerath Campaign Setting - Nentir Vale and beyond.
*An entire new setting book.
*A cosmic or science fantasy book (e.g. Numenera, Star Wars, etc).
etc...that's just off the top of my head.
OK, have at it...
What would you pick? You're on the phone now, so don't have time to think about it - otherwise he moves on to the runner up. If you must, include some honorable mentions (how can we ever just pick one?).
Go into some detail as to what it would include - even page count, price, art, etc. I'll go first.
WORLDS OF DUNGEONS & DRAGONS
My first choice remains, as it has for almost a decade, a Worlds of Dungeons & Dragons book. Imagine a hybrid of Arts & Arcana and a campaign setting book, to be enjoyed as either a coffee table style visual experience (ala A&A), but with enough info on each setting to at least get started on using that world.
The book will be the largest hardcover WotC has published - around 400 pages - but not so big that it is unwieldy (no Ptolus). Probably a $59.95 price tag.
The book would have three sections:
Part One: Major Settings
Greyhawk, Forgotten Realms, Ravenloft, Dragonlance, Spelljammer, Dark Sun, Sigil, Birthright, Mystara, Eberron, Nentir Vale.
Each of these settings would include approximately 24-32 pages of coverage, a "primer" if you will. Each entry will include a world map, maybe a regional map of a starter location, a brief mytho-history, overview of the world, and tips on starting a campaign. Oh yeah, some nice art. And a brief history of the setting itself, how it was designed and published, etc.
Part Two: Minor Settings
Blackmoor, Kara-Tur, Al-Qadim, Thunder Rift, Council of Wyrms, Jakandor, Ghostwalk, etc.
These settings would get smaller treatments, about 8 pages each - just enough to give a sense of it, a map, some description, etc.
Part Three: Appendices
Lots of fun stuff, including Echohawk-style listings of every product published for each world.
HONORABLE MENTIONS
*Malazan Book of the Fallen Campaign Setting.
*A Manual of the Planes book, but one that includes variations on "extra-worldly" play: Planescape, Spelljammer, the 4e version, etc.
*Advanced Dungeons & Dragons book (including optional sub-systems like psionics, epic play, modular options, advanced tactics, etc).
*World of Nerath Campaign Setting - Nentir Vale and beyond.
*An entire new setting book.
*A cosmic or science fantasy book (e.g. Numenera, Star Wars, etc).
etc...that's just off the top of my head.
OK, have at it...