TheSword
Legend
Yes, I would. Whenever required.
- If a player tried to create a character that was deliberately antagonistic to another player - i.e a necromancer/assassin in a party with a paladin.
- Where the character is designed to exploit a design feature to the point where the game is no longer challenging. I see this most often with AC. A player glowingly told me how he could get AC to 30+ by mid level. I told him to shelve it.
- Where the concept just doesn’t fit in with the theme of the campaign, which is always spelled out in advance in a pre-campaign players guide.
Our groups generally play for year+ long campaigns and it’s too disruptive to allow characters that are going to cause problems. Luckily we all trust each other, get on, are honest and find a way to play the game and not make life hard for each other.
- If a player tried to create a character that was deliberately antagonistic to another player - i.e a necromancer/assassin in a party with a paladin.
- Where the character is designed to exploit a design feature to the point where the game is no longer challenging. I see this most often with AC. A player glowingly told me how he could get AC to 30+ by mid level. I told him to shelve it.
- Where the concept just doesn’t fit in with the theme of the campaign, which is always spelled out in advance in a pre-campaign players guide.
Our groups generally play for year+ long campaigns and it’s too disruptive to allow characters that are going to cause problems. Luckily we all trust each other, get on, are honest and find a way to play the game and not make life hard for each other.