WaterRabbit
Explorer
Has anyone worked a reasonable calculation for throwing objects? I have a goliath character that is always looking to see how far he can throw something, be it an object or another PC. So far he hasn't been looking to use them as thrown weapons.
For example, to avoid a trapped stairwell he wants to throw characters up the stairs onto the landing above (10' horizontal, 6' vertical). The characters range from 150-300 lbs. (with gear).
I am thinking of a system that is based off carrying capacity, but since jumping is based purely on Strength Score/Modifier I could see that working as well.
Improvised weapons have a 20/60 range, but they are always much much less than the weight of most objects (barrels, bags of coal, elves).
Any thoughts?
For example, to avoid a trapped stairwell he wants to throw characters up the stairs onto the landing above (10' horizontal, 6' vertical). The characters range from 150-300 lbs. (with gear).
I am thinking of a system that is based off carrying capacity, but since jumping is based purely on Strength Score/Modifier I could see that working as well.
Improvised weapons have a 20/60 range, but they are always much much less than the weight of most objects (barrels, bags of coal, elves).
Any thoughts?