TwoSix
Everyone's literal second-favorite poster
Yea, but that's not really my intent. I want to bring other weapon types up to the damage of a standard GWM/SS user, not bring GWM/SS users down. (Although phasing the damage boost in as -prof/+2*prof instead of -5/+10 is a slight nerf to GWM/SS at mid level ranges, which is OK.) If my rule change isn't a net boost to weapon users in general, it isn't really doing what I want it to do.Now, if you change it to -X/+X instead of -X/+2X, the range of AC which would result in lower effective damage grows to AC 18 to AC 24 for this character. Any AC below 18 or above 24 would result in better effective damage by accepting the -3 to attack rolls for +3 to damage. But, at least that is 7 values of AC where the tactic is no longer beneficial instead of three values for AC.