Terran5891
First Post
It's not only Greyhawk, it's other settings too for many purists. Even among Planescape fans, there's a bunch that feel since something didn't exist in 2e, it (such as Warlocks) wouldn't be in Sigil, even if there's the conceit that there's doors to everywhere in Sigil...
I think as long as the artificer focuses on the concept of recreating or crafting magic items, it should be technology agnostic enough to fit in different settings. In Eberron, that's going to be magi-tech because the setting is about the fusion of magic and technology. In the forgotten realms, they're guild craftsmen with a focus on magic item creation. The class would be utterly perfect if it weren't for the pets. The homunculus is alchemy related, but it doesn't fit the focus of the class and the turret makes sense only in a setting like eberron.