iserith
Magic Wordsmith
We've had this conversation.
5e is written for very new gamers who have little to no gaming experience.
A baseless assertion.
As such, it is written to provide a specific experience for a specific audience. Since I am neither a new gamer nor someone with little to no gaming experience, much of what they say doesn't really apply to me.
Sounds like a post-hoc justification for not bothering to read the rules and for playing the game as if it's some other game. Which you're free to do. You don't need to make baseless assertions to justify it though.
They're all advice. However, some advice looks a lot more like a rule - longswords do d8 damage, than others.
Advice, even when the rules refer to themselves as rules? Okay.
Funny how 4e was crucified for being too limited in playstyle and trying to force gamers into specific paths, yet, now, 5e is being lauded for doing exactly the same thing.
I neither crucify nor laud.