Bedrockgames
I post in the voice of Christopher Walken
No, Max. Moose is a KAOS agent. He's working with Squirrel to promote a playful agenda.
Every so often I am reminded why I don't post in threads with this circle.
No, Max. Moose is a KAOS agent. He's working with Squirrel to promote a playful agenda.
I shall edit out the direct reference to your earlier comment as an apology, then. I do not want to use my humour as a weapon.
Too late!Don't edit it. Leave it.
In most FRPGing, grooming one's beard, choosing one's food, not liking boats is all just colour.
Conversely, if the only way that I can tell your character is a butler is because you make references to the silverware that have no bearing on the actual play of the game; or if the only way I can tell you're a dwarf is because of your repeated references to your beard that never actually matters to any actions that your character undertakes; then I wonder what the point of the descriptor is at all. How is it actually informing the role you are playing in the game?
I am not seeing how this ads value to play. I absolutely do not need to understand this distinction in order to run or play in a game.
And actively thinking about this distinction during play feels like it would just take me out of the moment. Again what you are offering really is a model, and I think it is a flawed, unproven model. All that is being done here is people are asserting the hobby can be broken up into two broad categories and then giving some vague reasons why that is. I find this a very unpersuasive argument for me to adopt the proposed model. Admittedly my bar is pretty high for accepting a model. For me to accept a model as useful, I need to experience its utility in play repeatedly to the extent that it visibly adds to the experience of play. I am doubtful this content/presentation distinction adds anything at all.
I am not going to accept it is 'all of the above' simply because you assert that it is. But I do think there are numerous approaches to play and numerous play styles. However I have no interest in getting other people to adopt mine through argumentation. Posters here were doing that and they were drawing on the proposed model in order to advocate for a way of playing the game. I am not saying they are doing it with nefarious intent. But it is definitely something happening in the discussion and that the model is contributing to. But not everyone participating is entering the realm of plakystyle advocacy. I don't think pushing a playstyle is human nature. Also, pushing back against someone who trashes your preferred style is a totally different thing than telling people they should adopt your preferred style (or trying to argue that your preferred style is superior).
No, Max. Moose is a KAOS agent. He's working with Squirrel.
Don't edit it. Leave it. I am just pointing out people in these threads are often quite rude. I definitely can post snarky remarks from time to time. But the amount of ridicule lobbed my way in the past three pages is pretty off-putting.
Honestly I'd rather have a player at my table who speaks with bad accents, than a player who has this attitude (and I am not particularly fond of accents or funny voices).
This stuff is all fine if you like it. But these are very much the considerations that someone makes when they are acting. Not everyone is going to play a dwarf this way. I think on the spectrum of performance most people are not as far on the performative end as you, and many people are on the opposite end. I think it is still roleplaying if they are not doing any of this. Even if all they are doing is playing themselves with dwarf stats, that is still roleplaying as far as I am concerned. In fact, I'd argue that sometimes over emphasis on these kinds of considerations takes players more out of the moment and more out of the conversation because they are focused more on how they are presenting the character than on reacting to what is going on naturally.
I agree that one is not really more important than the other. I've seen a great DM take poor content and make it interesting and fun. I've also seen a poor DM take fantastic content and ruin it. However, I've also seen that the good content makes it easier for the typical DM to make the game fun, while bad content will often stymie the typical DM, so content is equally important in my opinion.
First, like I said I am just fielding replies to my response to the OP. If people want me to understand their replies they should be able to convey their position clearly in a single post rather than demand I read the entire thread (or sift through a whole thread looking for a gem the6 wrote two days ago).
Second, if you can’t clearly express your idea in a single reply, maybe there is an issue with your style of communication and not with my lack of desire to read a whole thread?
Third, reading a whole thread is time consuming. I am fine getting the gist of a thread or responding to an OP and fielding replies to my response, but I view it as a very serious waste of time to go hunting for posts in a thread or to read one from start to finish. This has nothing to do with my ability to read ‘lots of words’, and everything to do with valuing my time. I am happy to read lots of words. I am not interested in reading lots of words by random posters on the internet.