Hussar
Legend
The notion of local vs epic fantasy is a pretty solid difference between FR and Greyhawk. Looking at the modules, by and large, in Greyhawk, you have pretty local problems being solved by mercenary PC's. Forgotten Realms is a lot more epic in scope - cast of thousands, large, sprawling events, that sort of thing.
But the fantasy part isn't what differentiates the settings. Greyhawk featured some pretty gonzo stuff. Sure, the original PC's in Gygax' crew were largely human or demi-human, but, again, that was a reflection of the times. It was the mid-70's. 99% of the stranger races hadn't even been thought of. I'm not interested in playing D&D with all the options turned off. I like the options.
And, really, since I mostly got back into Greyhawk with Paizohawk, the destruction of cultures in the north don't really faze me. I just don't care since I never played there and never ran anything in that area. Having the Scarlet Bros in the open makes it a lot more interesting when you're centered around the Azure Sea and southwards.
But the fantasy part isn't what differentiates the settings. Greyhawk featured some pretty gonzo stuff. Sure, the original PC's in Gygax' crew were largely human or demi-human, but, again, that was a reflection of the times. It was the mid-70's. 99% of the stranger races hadn't even been thought of. I'm not interested in playing D&D with all the options turned off. I like the options.
And, really, since I mostly got back into Greyhawk with Paizohawk, the destruction of cultures in the north don't really faze me. I just don't care since I never played there and never ran anything in that area. Having the Scarlet Bros in the open makes it a lot more interesting when you're centered around the Azure Sea and southwards.