2. You are pointing to the player's conception of Lawful Good. But, throughout this discussion, it has always, ALWAYS been the DM's conception of Lawful Good and the Oaths that have been the sticking point. As soon as we put it on the player, the problem goes away. The character fails, but, that failure is not considered a break point for the character. It might need some atonement, but, such atonement is fairly minimal. IOW, from the player's POV, the character has not violated his oath at all. It's only because the DM is insisting on extremely limited interpretations of the Oaths (all paladins are Cavaliers or Captain America) that this is actually a problem.