D&D 5E Eberron: Rising from the Last War Previews

Fantasy Grounds has posted a preview of the official virtual tabletop package for the upcoming Eberron setting book. It gives a great sense of the content and art style to be found in the hardcover.

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D&D Eberron: Rising From The Last War
Explore the lands of Eberron in this campaign sourcebook for the world's greatest roleplaying game.

This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron--a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age, or will the shadow of war descend once again?

  • Meld magic and invention to craft objects of wonder as an artificer--the first official class to be released for fifth edition D&D since the Player's Handbook.
  • Enter the world of Eberron in a 1st-level adventure set in Sharn, the City of Towers
  • Dive straight into your pulp adventures with easy-to-use locations, complete with maps of train cars, battle-scarred fortresses, and fallen warforged colossi.
  • Explore Sharn, a city of skyscrapers, airships, and intrigue and a crossroads for the world's war-ravaged peoples.
  • Flesh out your characters with a new D&D game element called a group patron--a background for your whole party.
  • Explore 16 new race/subrace options including dragonmarks, which magically transform certain members of the races in the Player's Handbook.
  • Confront horrific monsters born from the world's devastating wars.
  • Prepare to venture into the Mournland, a mist-cloaked, corpse-littered land twisted by magic.
Click through for more screenshots.

 
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It will certainly be interesting to see how Halflings look in any movie that eventually materializes.
If I where doing a D&D movie I would try and avoid the very Tolkieny aspects. If you make them too different then people won't like them because they don't meet expectations, and if you don't they you are ripping off LotR.

I would make any non-human characters gnomes, kender, dragonborn, tieflings, kobolds etc.
 

Parmandur

Book-Friend
If I where doing a D&D movie I would try and avoid the very Tolkieny aspects. If you make them too different then people won't like them because they don't meet expectations, and if you don't they you are ripping off LotR.

I would make any non-human characters gnomes, kender, dragonborn, tieflings, kobolds etc.

That would be a reason to make the Halflings follow the 5E alien look.
 

Azzy

ᚳᚣᚾᛖᚹᚢᛚᚠ
This just begs the question of how the interior art of ERftLW will depict halflings. Will we have Funko Pop halflings riding naked dinosaurs?
 






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