the Jester
Legend
Good point for the elf, yet I strongly feel that this is a way too powerful spell for a 1st level. Which offers NO SAVING THROW. Thanks for your insight
One more thing for you to ponder- sleep has been around since before 1e. It has, with the (arguable) exception of 4e's attack roll based version (since attacks replaced saves in 4e), never offered a saving throw. If it was a problem spell, surely someone would have revised it by now in all the different revisions of the game. And yet nobody has.
I appreciate your position. Sleep looks insane on the surface. Yet, it has stood the test of time and managed to make it for 30+ years without a save and without ruining the game.
It's worth considering, if sleep is overpowered, why it has managed to avoid correction for literally the entire lifetime of the game, despite several revisions that adjusted it in other ways.