D&D 5E Damage Spell Scaling

FrogReaver

As long as i get to be the frog
And this is why I feel you should be playing another class like a warlock. You're dismissing the majority of the strengths of a wizard and complaining it's too weak.

How about responding to my direct response to you that actually proves you wrong? But you won't do that cause it undermines your whole position!
 

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Blue

Ravenous Bugblatter Beast of Traal
I'm dismissing the multitarget argument because the game simply doesn't value multi target damage significantly more than single target damage - else you'd actually have a major reason to cast things other than fireball for single target damage...

I'm also ignoring your recurring damage citations as they aren't really what I've had in mind this whole thread. If I need to restrict my initial criteria more then that's fine.

I'm ignoring paladin smites because it was never my intention to buff those.

I think the only spell that's left out of your list is magic missile and attack actions obviously do more than it in a level 1 slot starting in tier 2 and more than it in a level 2 slot in tier 3. That's with chance to hit factored in.

So ummm, want to try again?

Nope, don't need to try again.

First, thank you for admitting there are a bunch of spells of that level you didn't intend to buff. Anything with recurring damage, smites, etc.

Second, it's fairly disingenuous to bring Burning Hands, which as a AoE spell does less than single target spells, and then move the goalposts that you aren't considering multi target damage from area of effects.

Third, you haven't addressed Hex and Hunter's Mark.

Fourth, you didn't address any of the points at the end. I'll break them out again:

4a. Spells doing half damage on successful save meaning that they do a lot more than an attack of equal dice that does nothing on a miss.

4b. Picking a spell to go against a poor save is easy with a large list of valid damage spells, and a poor save will fail more often than an attack misses, so spells again do more damage than an attack of equal dice.

So I don't need to try again, a good chunk of my points are still unaddressed.

Actually, every one of my points is either (a) unaddressed, (b) you agreed you shouldn't boost them, or (c) you've moved the goalposts by not including area of effect even though you were suggesting an area of effect spell.
 
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FrogReaver

As long as i get to be the frog
@neogod22

Let's start with a hypothetical - suppose I wanted to increase the damage of level 1 and level 2 spells by 1 after level 5.

Would you still be complaining that I'm wanting to make the most overpowered build possible? Or would you recognize that the single damage on those few spells isn't going to significantly power up the caster at all?
 



neogod22

Explorer
Well until you actually engage with them nothing. When you going to engage with them?
So you admit you hadn't proved anything. Also you're being deceitful by taking AOE spells and saying "you gotta admit the damage bonus to a single target doesn't change much," except these are AOE spells, and you're effectively trying to double the damage on them.
 

FrogReaver

As long as i get to be the frog
So you admit you hadn't proved anything. Also you're being deceitful by taking AOE spells and saying "you gotta admit the damage bonus to a single target doesn't change much," except these are AOE spells, and you're effectively trying to double the damage on them.

Evading only solidifies the fact that all your points have been duds. Engage with the post! Or you scared?
 



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