D&D General What do you allow in your games? (NSFW)

Choose all that apply, which taboos will you play with while playing D&D?

  • All

    Votes: 15 16.0%
  • Bestiality

    Votes: 10 10.6%
  • Bigotry

    Votes: 54 57.4%
  • Cannibalism

    Votes: 53 56.4%
  • Genocide

    Votes: 53 56.4%
  • Incest

    Votes: 22 23.4%
  • Molestation

    Votes: 13 13.8%
  • Murder

    Votes: 71 75.5%
  • Necrophilia

    Votes: 16 17.0%
  • Pedophilia

    Votes: 7 7.4%
  • Rape

    Votes: 21 22.3%
  • Slavery

    Votes: 66 70.2%
  • Thievery

    Votes: 72 76.6%
  • Torture

    Votes: 59 62.8%
  • None

    Votes: 6 6.4%

  • Poll closed .
Bestiality - an occasional crude joke would be all.

Bigotry - happens all the time.

Cannibalism - yes not often but current situation has players finding some prisoners of which some they believe are cannibals, I left them trying to decide who they should free.

Genocide! - as a threat or ancient history.

Incest - an occasional crude joke would be all.

Molestation - some implcation in a characters background but that is as far as it has gone.

Pedophilia - Never.

Murder - in various forms and depending on points of view.

Necrophilia - No.

Rape - off camera implications - once the characters stopped one before it happened.

Slavery - Yes plays parts in many stories.

Thievery - quite regularly.

Torture - threats from bad guys, some after effects never really had PCs 'toture' but question yes.
 

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Blue

Ravenous Bugblatter Beast of Traal
Depends heavily on the group. I have one group that I've basically been gaming with for a long time and we've been friends for decades. I know their triggers and things that upset them, and avoid them, but a lot else can be on the table if it helps the story we are all telling. It's rare I'd add in something just to "kick the dog" - i.e. show a bag guy is evil.

I play with another group of adults and I may include some of them like slavery or torture, but anything sexual (including consensual) is off the table, at the very most implied and off camera.

Another game I run is for teenagers. It has implied genocide because the world has flooded over the past century and there are no more drow or other underdark race, and there's bigotry of island vs. sea dwellers (and vs. the fey), but most other parts will not hit the table. They aren't sure how they should feel about the domed city-state with an enlightened, learned vegetarian peaceful theocratic society that when they die give their bodies to their decendants to labor eternally as undead that can survive underwater and farm the aquaculture to feed them.

This really is a by-table sort of thing.
 


Ath-kethin

Elder Thing
I have a firm "no sexual violence" policy in my games, which can be expanded as necessary to cover other topics during Session 0.

But I'd love to see the D&D campaign with no thievery or murder. Is that even D&D?
 

Zardnaar

Legend
I have a firm "no sexual violence" policy in my games, which can be expanded as necessary to cover other topics during Session 0.

But I'd love to see the D&D campaign with no thievery or murder. Is that even D&D?

I don't allow thievery on other PCs that's kicked out of group behaviour.

It just pisses people off. You're entitled to play that just do it in another group.

A blunter way. The group's right to have fun outweighs your right to be an idiot.
 


Ath-kethin

Elder Thing
I don't allow thievery on other PCs that's kicked out of group behaviour.

It just pisses people off. You're entitled to play that just do it in another group.

A blunter way. The group's right to have fun outweighs your right to be an idiot.
Who said anything about stealing from other PCs?

But there's literally a class/subclass called Thief, and I'm not sure there's another description of breaking into places and just taking everything of value you find.

Murder and theft are literally the two guiding principles of D&D and it's spinoffs/imitators.
 

Zardnaar

Legend
Who said anything about stealing from other PCs?

But there's literally a class/subclass called Thief, and I'm not sure there's another description of breaking into places and just taking everything of value you find.

Murder and theft are literally the two guiding principles of D&D and it's spinoffs/imitators.

I know just don't do it to other players.

Never ends well.
 


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