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Unearthed Arcana New Unearthed Arcana: Psionics!

There’s a new Unearthed Arcana article out, and it’s all about psionics! "Their minds bristling with power, three new subclasses arrive in today’s Unearthed Arcana: the Psychic Warrior for the fighter, the Soulknife for the rogue, and the tradition of Psionics for the wizard."

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In this 9-page PDF, there are also some new psionics-themed spells (including versions of classic psionic powers like id insinuation and ego whip) and two new feats.
 

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No, it meant being inclusive of fans of all past editions. That's how it was used throughout the Next playtest. That was the justification for even having a 5e in the first place. Past editions each left someone out, Next was going to fix that.

It wasn't realistic, so it's no surprise it's finally giving up.
But Psionics is an odd thing to throw in the towel over, considering how much past work they have to draw upon.

Acknowledged. Throwing fans of psionics under the bus may be the expedient thing to do, and a fine business decision from a marketing perspective. It may not meaningfully impact sales.

Hard. Fail.

Good grief @Tony Vargas. Look, I'm with you in being a 4e fan, but this is just embarrassing. The justification of 5e is that 4e FAILED. WotC could say anything they liked as a fig leaf to fans like us, but, at the end of the day, we have to accept that 4e was an economic train wreck. For many reasons, many of which are unrelated to the mechanics of 4e itself. But, it was done. And with 60ish books in the line, there was NOTHING that was going to save it. Even if it wasn't bleeding money, how many books do you figure make a complete game?

They have not thrown psionics under the bus. Psionic fans HAVE psionic classes. Multiple. Plural. Hell, that's a LOT more than Warlord fans will ever see. So, for anyone bitching about psionics, well, such it up buttercup and welcome to the warlord fan club. This is as close as this edition is going to get because, well, that's all she wrote.
 

I'm not sure, between the two forums I've been following I've seen more than one suggestion similiar to "use this special effect and no one can tell what happened, even in a crowded room", that seems to be a major draw for some people with regards to psionics.
Is it the practical application - like Silent/Still metamagic in 3e or whatever they're calling it for the sorcerer, now - that's the draw?
Or is it just a way of illustrating that psionics shouldn't be using V,S,M components like traditional spellcasting, because it's direct application of mental power?

I guess the litmus test would be how they feel about 3e psionics. ;)
 

Count me in the camp who was excited for the direction expressed in the Mystic class. I liked the idea of gathering together a thematically linked bevvy of powers that gave a versatile number of abilities tied to a point cost (something they can play around with and develop even further to add more flexibility and options), plus that gave a simple rider when choosing it as your focus. It felt and played different in a very good way.* I do hope they return to it and create a full class.

That said, I also feel that something like a Psionic Warrior, Soul Knife, or similar works better as a subclass of one of the existing classes, rather than needing a whole new class or trying to awkwardly shoehorn it into the Mystic class. Some of the abilities in this new UA are lackluster but it's a good starting point.

I also like the idea of adding a mental/telepathy focused Wizard subclass (different than the current Enchanter) -- as another option not as the only psion "class".

So in short, colour me excited for the current UA as an addition to the excitement I have for the Mystic. I'd love to see them all developed. :)


* Even when modeling something not explicitly mind-power-driven. I used the Mystic framework as a base to create a Cryomancer/Elsa-like class and it really played well, very flavorful and with a diverse set of abilities that provided and allowed for many creative uses.
 

Would reflavored spell points really be a better solution for Psionics though? Especially since we know it will have some elements like the 4e Monk, where you will be able to spend X points to cast "Insert name" spell?

That could end up being fine, but would it satisfy people who want it to be invisible, silent, undetectable, and uncounterable?
Honestly, spell points and spells known like a Sorcerer would do 90% of the heavy lifting.
 

No, it meant being inclusive of fans of all past editions. That's how it was used throughout the Next playtest. That was the justification for even having a 5e in the first place. Past editions each left someone out, Next was going to fix that.

It wasn't realistic, so it's no surprise it's finally giving up.
But Psionics is an odd thing to throw in the towel over, considering how much past work they have to draw upon.

Acknowledged. Throwing fans of psionics under the bus may be the expedient thing to do, and a fine business decision from a marketing perspective. It may not meaningfully impact sales.

Hard. Fail.

That's not what a big tent means. Per the dictionary:

"noun
used in reference to a political party's policy of permitting or encouraging a broad spectrum of views among its members.
"the struggle to change Wyoming takes place inside the Republican Party and its “big tent.”"

Has WotC encouraged a broad spectrum with 5E? You bet your britches they have, and continue to do so.

Now, we have three months of Psionic options we just tested: that is serving the Psionic fanbase.
 

That's not what a big tent means. Per the dictionary
I don't think a Legend & Lore ever said "5e will be the Big Tent edition - check your dictionaries for what we really mean!"


Look, I'm with you in being a 4e fan,
And a 1e & 3e fan?
;)

(yeah, 2e kinda lost me for a while, and 0e was before my time)

The justification of 5e is that 4e FAILED. For many reasons, many of which are unrelated to the mechanics of 4e itself...
...and didn't have to be addressed with a rev-roll.

WotC could say anything they liked as a fig leaf to fans
Sure, the 'fig leaf' for the rev-roll was "oh, we've split the fanbase by failing to adequately support everyone's styles." Sure, they didn't mean it, it was all just realpolitik and blue-sky sugar-coating.
I'm not saying you're wrong - I'm not agreeing...

...I just don't care, I'm hold'n 'em too it, either way.

They have not thrown psionics under the bus. Psionic fans HAVE psionic classes. Multiple. Plural. Hell, that's a LOT more than Warlord fans will ever see. So, for anyone bitching about psionics, well, such it up buttercup and welcome to the warlord fan club.
So the Big Tent is failing more than just fans of psionics.

"You're not the only one we're failing" is not the same as "we're not failing anyone."

This is a club that should be getting smaller, not bigger.
 

Failing is relative.

I mean, how many times have I been told that the warlord exists in 5e, just under other classes? Does that mean 5e failed me? Well, I'm not exactly thrilled that the warlord got thrown under the bus, but, I also recognize why it did - it was far to divisive to appear in 5e which was trying to appease as many folks as possible. The fact that for the most part 5e is simply 4e mechanics reskinned means that it wasn't much of a jump from 4e to 5e.

And, the question isn't, "Are there fans of psionics" it's, "Are there enough fans of psionics to justify an entire sub-system catering specifically to psionic fans?" And, apparently, the answer is no. There just aren't enough of them. So, they get something, just not what they got in earlier editions. Instead of a subsystem that only a tiny slice of the fandom actually uses, we get a bolt on system that appeals to non-fans as well as covering the bases for psionic settings.

The big tent is all about threading the needle, not catering niche products to every niche of the hobby. The days of "everyone gets a tailored book" are gone. They aren't coming back.

Your hobby horse of the "big tent" is no different than folks kvetching about magic item economy or wanting more modules, or wanting warlords. We're the niche consumers and by insisting on very specific products, we've excused ourselves from the big tent.
 

I imagine if you did a poll and asked fans of previous editions if 5e gave them all the options they wanted, you’d have an overwhelming number say no. And those would be fans of every edition.

For instance, the other day I was lamenting how I missed how a lot of horrible things that could happened to your PC in 1e that weren’t HP related made the game feel different, and the overwhelming response was “good. Those sucked. No rational person would like those”.

But I don’t expect 5e to bring those elements in. If I want them, I either home brew, or play a different game. I’ve been doing that for almost 40 years. No biggie. That’s true of everyone, right?
 

I imagine if you did a poll and asked fans of previous editions if 5e gave them all the options they wanted, you’d have an overwhelming number say no. And those would be fans of every edition.
OTOH, there's only so many things they want, and anything one wants that another doesn't can be provisioned as an option that the latter simply wouldn't opt into.

For instance, the other day I was lamenting how I missed how a lot of horrible things that could happened to your PC in 1e that weren’t HP related made the game feel different, and the overwhelming response was “good. Those sucked. No rational person would like those”.
But I don’t expect 5e to bring those elements in. If I want them, I either home brew, or play a different game. I’ve been doing that for almost 40 years. No biggie. That’s true of everyone, right?
It's not true of everything they might want, though.
5e has saving throws, it has spells, it has monsters, it has traps … it has everything you want except a consequence of some of those saves being non-hp based fatalities or other fairly final bad things. That's very simple to implement, and you don't have to worry about balancing it, because, really, the point isn't balance in the first place, quite the opposite.

So, yeah, you're 95% there, going the last 5% yourself is no great hardship.

Building a whole new class, OTOH, let alone an alternate de-facto-magic-system, which is what a worthy implementation of psionics would presumably amount to, would be a major undertaking.
So major, professional designers apparently seem reticent to even try.


Failing is relative.
Sure, relative to the Big Tent pitched(npi) by Next, 5e's tent is failing - or, at least, being very slow to fully erect. Relative to the inflation-adjusted revenues of every other edition, it's succeeding. (Whether you take all the quasi-eds being published at once in 1983 as not being beaten out just yet, it's still a stunning success.)

I mean, how many times have I been told that the warlord exists in 5e, just under other classes?
It doesn't matter how many times you've been told something that isn't true. ;)
Does that mean 5e failed me?
That's up to you. It's so far failed fans for whom lack of a warlord is, well, tautologically, perhaps, a point of failure. 🤷

Well, I'm not exactly thrilled that the warlord got thrown under the bus, but, I also recognize why it did - it was far to divisive to appear in 5e which was trying to appease as many folks as possible.
Uh-huh. That's kinda the point, really. 5e was pitched as being a solution to that division, that had to be done, because nobody could be left behind!

Now that 5e is established, it turns out, plenty of folks can be left behind. Just not the folks who established their willingness to burn the hobby to ground with edition warring.

The fact that for the most part 5e is simply 4e mechanics reskinned means that it wasn't much of a jump from 4e to 5e.
I think you overstate that a bit. Yes, there's lots of mechanical and conceptual details that carried over. Yes, the difference between proficiency and 1/2 level is largely cosmetic, numbers puritanism instead of numbers porn.

And, the question isn't, "Are there fans of psionics" it's, "Are there enough fans of psionics to justify an entire sub-system catering specifically to psionic fans?"
And optional sub-system?

Yes: at least one. ;)

Besides, a whole setting, Darksun, effing runs on psionics.
And leaving them out of Eberron is short shrift, too.

We're the niche consumers and by insisting on very specific products, we've excused ourselves from the big tent.
RPGs are a niche product.
 
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