• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

D&D 5E WotC will likely be making a dedicated Psion class, as per recent tweets

Sacrosanct

Legend
Honestly, I think they will treat it like the artificer. As I mentioned in the other thread, when we saw the Eberron setting, we saw the first new class that has a pretty big tie in with Eberron.
So my prediction is we’ll see a psion when darksun comes out. Probably not as radical as people want, or not as unique of a set of mechanics, but a class nonetheless
 

log in or register to remove this ad

If Dark Sun is coming soon I guess gladiator and templar will be subclasses.

Theoretically it had to be a psionic handbook with at least a base class. If there isn't a base class you can bet 3pp, for example Dreamscarred Press, will create their own psionic classes, maybe reusing some ideas from Occult Adventures for Pathfinder RPG.
 

Yeah, I think this shows it is still on their drawing board and radar for development, but it is phrased in a way to suggest that we shouldn't expect it anytime soon

Then again, Crawford is an amazing poker player, and this might just be a way to encourage focus on the Subclass content for feedback, and we'll see a full Mystic in January.

Is he? I mean it kind of looks more like he just gets overruled a lot.
 

doctorbadwolf

Heretic of The Seventh Circle
I think “WotC will likely be making a dedicated Psion class” is a pretty radical interpretation of these tweets. All he actually says is that they haven’t closed the door on the option, which reads more to me like an attempt to let folks who want a dedicated Psion class down easy, rather than a statement that it is by any means likely.

OTOH, taking “there probably won’t be a Psion class” from the video about the subclass was also a total stretch. He was very clearly talking about not adding a new system to the game, not about classes.
 

Charlaquin

Goblin Queen (She/Her/Hers)
OTOH, taking “there probably won’t be a Psion class” from the video about the subclass was also a total stretch. He was very clearly talking about not adding a new system to the game, not about classes.
Agreed. It’s entirely possible. We just don’t really have much information pointing either direction at this point.
 

bedir than

Full Moon Storyteller
If Dark Sun is coming soon I guess gladiator and templar will be subclasses.

Theoretically it had to be a psionic handbook with at least a base class. If there isn't a base class you can bet 3pp, for example Dreamscarred Press, will create their own psionic classes, maybe reusing some ideas from Occult Adventures for Pathfinder RPG.
3rd party are already making Psionic classes. Nothing prevents that from happening now, or in the future.
 


Blue

Ravenous Bugblatter Beast of Traal
I recently had a persona epiphany about the full Mystic class that they had previously put out a few iterations of. It felt like most of the games was class based, but if you wanted to play a class-less system just pick the Mystic class and you can then pick everything a la carte.

I'm very much for a full psion class. But I want it to feel like it belongs in the same game as the other classes.

What I'd prefer is a "full caster" psion class that introduces a psionics system and caters to the people who would be running it a bit like a wizard or sorcerer - primarily using powers, at ranged, not too personally buff. With subclasses for a few different specialties. And then put in subclasses for a bunh of the existing classes that build off the psionics system much like the half casters and EK/AT 1/3 casters do. So you could have a 1/2-rate psionic paladin instead of 1/2-rate casting paladin. And a psion monk version. And just like EK and AT, those can introduce the fun mechanics to make the casting types more into the hybrid types, like War Magic starts for Eldritch Knight.
 

What I'd prefer is a "full caster" psion class that introduces a psionics system and caters to the people who would be running it a bit like a wizard or sorcerer - primarily using powers, at ranged, not too personally buff. With subclasses for a few different specialties. And then put in subclasses for a bunh of the existing classes that build off the psionics system much like the half casters and EK/AT 1/3 casters do. So you could have a 1/2-rate psionic paladin instead of 1/2-rate casting paladin. And a psion monk version. And just like EK and AT, those can introduce the fun mechanics to make the casting types more into the hybrid types, like War Magic starts for Eldritch Knight.

Pretty much this. As a longtime Mage: The Ascension fan, I'm no strange to the idea that "all magic is just magic", and I actually would prefer a core system developed under that basic assumption.

But that's not D&D. D&D is a game where a single-classed wizard - barring some subclass/skill/feat/wish/whatever shenanigans - will never be able to cast cure wounds, no matter how hard they try, not even from a scroll.

In a game like this, a psion needs to be its own class, with its own features and restrictions. This is the stuff settings like Dark Sun, Eberron, and even Ravenloft are made of. If psionic powers are suddenly just something that you plug-in somewhere else, you invalidate a lot of previous lore about some much-beloved D&D properties.

The big tent is not that big anymore... :/
 


Remove ads

Top