dave2008
Legend
As the title says, I know it is really too early to speculate; but heck, that is what we do! To be clear I don't think there is anything wrong with PF2e or that it needs to be fixed by a new edition. I do however, feel like a new edition is inevitable. Assuming Paizo continues at their typical pace, I think we can expect a new edition in the 5-10 year time frame. There are a couple things I would be interested in discussing:
1) What do expect in the PF3e, and..
2) What do you want to see in the PF3e core.
I will get this started:
What do I expect in PF3e:
1) What do expect in the PF3e, and..
2) What do you want to see in the PF3e core.
I will get this started:
What do I expect in PF3e:
- Non-OGL compliant. PF2e is very little connection to PF1e, 3e, and D&D in general. I think a PF3e edition could, and should be completely its own thing. Personally, think that would be a good thing. I think it could and should have its own OGL type license, but not tied to D&D anymore.
- Starfinder and PF3e to share the same rules from the get go.
- Even more strongly tied to Glorian.
- GM'sGuild or equivalent marketplace for 3pp / fan support.
- A loosening or more opaque math game architecture. This is just based on the trend of reaction to change. 4e introduced tight math to D&D and it was pulled back in 5e. If PF2e is hugly successful, this may not happen.
- A core vitality system. It may be an option, but I would like to see it in the core book. To be clear I would like to see a system of HP (abstract combat points: exhaust, luck, minor injuries) and vitality points(concrete combat points: meat points, real damage) or something similar.
- A core option for armor as damage reduction.
- 6-action economy or a revised 3-action system where all actions are integrated into the action economy.
- Two separate lines or modes of play: basic & advanced. Basic would have reduced options, while advanced would have all of the bells and whistles.
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