Don Durito
Hero
This is just a thought following on from the expertise thread.
Expertise has never sat right with me. It's annoys me that a Rogue can simply be better than another class at whichever skill they want to be.
And it never really fixes the biggest problem for Rogues all that well anyway, which is inherent unreliabily of skill rolls.
What are people's thoughts on basically replacing the Expertise class feature with the Lucky Feat? (Possibly limited to skill rolls only.)
Edit: Somewhat inspired by Dungeon Crawl Classics, where luck points are a key feature of the Thief class.
Expertise has never sat right with me. It's annoys me that a Rogue can simply be better than another class at whichever skill they want to be.
And it never really fixes the biggest problem for Rogues all that well anyway, which is inherent unreliabily of skill rolls.
What are people's thoughts on basically replacing the Expertise class feature with the Lucky Feat? (Possibly limited to skill rolls only.)
Edit: Somewhat inspired by Dungeon Crawl Classics, where luck points are a key feature of the Thief class.
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