dave2008
Legend
I have often wandered about why we don't add strength modifiers twice to damage with 2-handed weapons. I mean, if I get a +4 when swinging a longsword one-handed, why not +8 when I use it 2-handed. I realize the dice jumps a bit, but from my own experience with swords it doesn't seem enough to me. I also realize this increase the damage, and I am OK with that (within reason). I have two ideas:
EDIT: So I am leaning to option #2. If so, I would revise weapons so that:
dagger = 1d4
shortsword = 1d6
longsword = 1d8
greatsword = 1d10
- When wielding a weapon two-handed, you can make an attack with disadvantage on the attack roll, and on a hit you apply your strength modifier twice on the damage roll, or...
- Reduce the weapon damage and always apply 2x modifier damage. So a long sword is always 1d8, but when you use it 2-handed you double your strength modifier damage; a greatsword would be 1d10 + 2x STR mod; etc.
EDIT: So I am leaning to option #2. If so, I would revise weapons so that:
dagger = 1d4
shortsword = 1d6
longsword = 1d8
greatsword = 1d10
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