Tony Vargas
Legend
Heh. Bard's not on the list.
In 3.x, it'd've probably gotten a lot of votes - in 5e, it's omission is probably fine.
Over the course of a day, if the party is just beating down 6-8 tough monsters (that reply, likewise, only with damage), one at a time, with an hour break every-other monster, every class can put in it's fair share of that damage. Nobody's 'weak' - not even the monsters, they're just outnumbered.
The thing is, for some classes, that's far from their best day. They'll contribute a lot more if the day is shorter, there are groups of monsters, those monsters have special abilities that need to be overcome, or if some of the day's challenges aren't simple combat, but social or exploration challenges of various sorts that can be solved by something more or other than a bland d20 check.
Those classes aren't stronger, they're not hitting any harder or standing up to more punishment, they're just getting a lot of stuff done.
So some classes are terribly under-versatile relative to others. A recent UA took a stab at addressing that, making all classes a bit more versatile.

What's "weak?"Are some of the classes in 5e in need of a buff? If so, which one(s)?
Over the course of a day, if the party is just beating down 6-8 tough monsters (that reply, likewise, only with damage), one at a time, with an hour break every-other monster, every class can put in it's fair share of that damage. Nobody's 'weak' - not even the monsters, they're just outnumbered.
The thing is, for some classes, that's far from their best day. They'll contribute a lot more if the day is shorter, there are groups of monsters, those monsters have special abilities that need to be overcome, or if some of the day's challenges aren't simple combat, but social or exploration challenges of various sorts that can be solved by something more or other than a bland d20 check.
Those classes aren't stronger, they're not hitting any harder or standing up to more punishment, they're just getting a lot of stuff done.
So some classes are terribly under-versatile relative to others. A recent UA took a stab at addressing that, making all classes a bit more versatile.
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