There is a UA on mass combat and several homebrew systems. I believe Matt Colville is working on a book, but that will not help you for your next session.I'm currently preparing session that will include a large battle between two armies. Which ruleset would you use for that? Are there Mass Combat rule for 5e by a third party publisher?
I'm currently preparing session that will include a large battle between two armies. Which ruleset would you use for that? Are there Mass Combat rule for 5e by a third party publisher?
What are the PCs going to be doing while the battle takes place? Are they going to be central to securing the victory or is the battle a background component? Is the outcome of the battle to be left to chance? Or is it a foregone conclusion?
The characters are nobles. They will each be attached to a unit as commander. The eldest character will be the general. They must repel invaders that have taken over a portion of their barony. The outcome will be based on their actual performance in the field.
So does each PC command a unit, and the one character is a general over those units? How big are these units compared to the overall armies?
How I would run it depends a lot on the PC's levels. At tier 4, especially spellcasters, they can dominate a battle field and kill enemies by the dozens. Even at tier 3 they can do a lot of course. And one "hero" can help a lot, but they can't usually protect their entire company and will watch their numbers dwindle.
Maybe a "hero" vs. "hero" allowing the PCs roles to do key points that would turn the tide narrative?
In general, I would run it more like a board game of Risk or something, using key points where the PCs can shine or falter as the play dictates.
There is a UA on mass combat and several homebrew systems. I believe Matt Colville is working on a book, but that will not help you for your next session.
EDIT: The is also an older UA: When Armies Clash , though I assume the one linked above is an improvement on the system as it came out 2 years latter.
The characters are nobles. They will each be attached to a unit as commander. The eldest character will be the general. They must repel invaders that have taken over a portion of their barony. The outcome will be based on their actual performance in the field.