Create a Generic Fighter Mk2 Subclass?So you've all had almost two weeks, have you succeeded in doing what the thread title asked yet?![]()
UA the brute?Create a Generic Fighter Mk2 Subclass?
Next project: The wheel.
Looks like its time for everyone to just make their own rebalancing decision for their own game rather than try and convince everyone else to go along with it.
UA the brute?
Okay, Generic Fighter Mk 3.UA the brute?
The Brute is a prime example of what I was saying earlier - it's bonus damage is too high because it requires no effort from the player in order to achieve. Whiteroom DPS alone does not lead to balanced characters, intangibles such as ease of use and synergies with feats must also be taken into account.It's got the same damage math as the brute (which I think may be too high).
Again: if you want, you can play the battlemaster with just as little effort, dumping your superiority dice on every hit. If anything, the "intangibles" argument works in favor of the brute: because you can put more effort into the battlemaster and get more mileage out of those dice, the whiteroom analysis undervalues the battlemaster, meaning on the other end of the balance beam the brute can have more raw damage.The Brute is a prime example of what I was saying earlier - it's bonus damage is too high because it requires no effort from the player in order to achieve. Whiteroom DPS alone does not lead to balanced characters, intangibles such as ease of use and synergies with feats must also be taken into account.
Again: You are wrong.Again: if you want, you can play the battlemaster with just as little effort, dumping your superiority dice on every hit.