Blue
Ravenous Bugblatter Beast of Traal
Wow. Please reread what I wrote, because I explicitly called out multiple times that it was not the groups fault.This seems a little unfair given the published adventures do not themselves follow said design guidelines. The issue it seems to me, does not lie with the way "most groups" play but with the design guidelines.
I called out "Unfortunately, design guidelines not matching how people play is a real problem" as well as "This isn't the table's fault, it's that the inter-class balance was designed with much higher encounters per day then how people actually play, and how many other editions assumed". Highlighting added to help comprehension.
It's very clear that what I wrote is 180 degrees away from what you are claiming I wrote.