FlyingChihuahua
Hero
I believe that is a combination of the tropes Underground Monkey and Colo(u)r Coded for your ConvinienceDragons were the original reskin or refluff.
I believe that is a combination of the tropes Underground Monkey and Colo(u)r Coded for your ConvinienceDragons were the original reskin or refluff.
Yeah that’s how I’m handling the special Dragonborn weapons in my FR game. They’re basically finesse longsword that do 2d4/2d6, but it just happens to be that they are magic weapons.Yeah, that would work fine, and is an excellent example of a successful use of reskinning.
Re-skinning is one of my first tools when exercising Rule of Cool. It lets me create a cool scenario that canonically happens without breaking the game. Ice Exposion, for example, is a fireball that does cold damage.
Hold up. I think we might have different ideas of what reskinning means. In my book, a fireball that does cold damage isn’t a reskin, because fireball does fire damage. That’s either a rules change or a new spell that is very similar to fireball. You can’t reskin a rapier as a versatile weapon because it isn’t. You could reskin a versatile weapon as a rapier, but I can’t imagine why you would want to, since rapiers already exist without reskinning and also versatile would be a weird property to want on a rapier anyway.I can’t reskin a rapier as a versatile weapon. There are versatile weapons, and they do things the rapier doesn’t, thus it isn’t versatile.
That implies the game was inherently balanced to begin with, which is not something an inexperienced DM should rely on.Reskinning is one of the best tools, especially for inexperienced DMs:
You never ever break balance with it, like in zero chances.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.