D&D 5E WotC's Jeremy Crawford on D&D Races Going Forward

On Twitter, Jeremy Crawford discussed the treatment of orcs, Vistani, drow and others in D&D, and how WotC plans to treat the idea of 'race' in D&D going forward. In recent products (Eberron and Wildemount), the mandatory evil alignment was dropped from orcs, as was the Intelligence penalty. @ThinkingDM Look at the treatment orcs received in Eberron and Exandria. Dropped the Intelligence...

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On Twitter, Jeremy Crawford discussed the treatment of orcs, Vistani, drow and others in D&D, and how WotC plans to treat the idea of 'race' in D&D going forward. In recent products (Eberron and Wildemount), the mandatory evil alignment was dropped from orcs, as was the Intelligence penalty.


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@ThinkingDM Look at the treatment orcs received in Eberron and Exandria. Dropped the Intelligence debuff and the evil alignment, with a more acceptable narrative. It's a start, but there's a fair argument for gutting the entire race system.

The orcs of Eberron and Wildemount reflect where our hearts are and indicate where we’re heading.


@vorpaldicepress I hate to be "that guy", but what about Drow, Vistani, and the other troublesome races and cultures in Forgotten Realms (like the Gur, another Roma-inspired race)? Things don't change over night, but are these on the radar?

The drow, Vistani, and many other folk in the game are on our radar. The same spirit that motivated our portrayal of orcs in Eberron is animating our work on all these peoples.


@MileyMan1066 Good. These problems need to be addressed. The variant features UA could have a sequel that includes notes that could rectify some of the problems and help move 5e in a better direction.

Addressing these issues is vital to us. Eberron and Wildemount are the first of multiple books that will face these issues head on and will do so from multiple angles.


@mbriddell I'm happy to hear that you are taking a serious look at this. Do you feel that you can achieve this within the context of Forgotten Realms, given how establised that world's lore is, or would you need to establish a new setting to do this?

Thankfully, the core setting of D&D is the multiverse, with its multitude of worlds. We can tell so many different stories, with different perspectives, in each world. And when we return to a world like FR, stories can evolve. In short, even the older worlds can improve.


@SlyFlourish I could see gnolls being treated differently in other worlds, particularly when they’re a playable race. The idea that they’re spawned hyenas who fed on demon-touched rotten meat feels like they’re in a different class than drow, orcs, goblins and the like. Same with minotaurs.

Internally, we feel that the gnolls in the MM are mistyped. Given their story, they should be fiends, not humanoids. In contrast, the gnolls of Eberron are humanoids, a people with moral and cultural expansiveness.


@MikeyMan1066 I agree. Any creature with the Humanoid type should have the full capacity to be any alignmnet, i.e., they should have free will and souls. Gnolls... the way they are described, do not. Having them be minor demons would clear a lot of this up.

You just described our team's perspective exactly.


As a side-note, the term 'race' is starting to fall out of favor in tabletop RPGs (Pathfinder has "ancestry", and other games use terms like "heritage"); while he doesn't comment on that specifically, he doesn't use the word 'race' and instead refers to 'folks' and 'peoples'.
 

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Cadence

Legend
Supporter
Does anyone know any blogs or videos of a direct account of someone being harmed/offended by d&d races? I am looking for a direct account on how and why its effected them but I am having no luck in finding a source.

These have been posted a few times above as being relevant to parts of the discussion.


 

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Maxperson

Morkus from Orkus
People have been talking about CoS. This thread is about 5e. Why bring 2e into this.
Hence the changes.
Like that for virtually all Vistani in CoS. Madam Eva is different. But still neutral. Ezmerelda is good.
Sure, and I've said multiple times now that I can see how some might be offended by the Vistani/Romani stererotypes and that bad ones should be changed. Orcs on the other hand are physically pretty much the same as they were in 1e. Pig people. I know of no real world race that looks like a pig headed humanoid with tusks. There is no real association between D&D orcs and any real world people.
 


AaronOfBarbaria

Adventurer
And on top of learning to phrase an opinion as being an opinion rather than a fact, maybe consider that it's not required to associate [insert game element such as orcs] to a real-world people in order for the language you use to describe that game element to remind the real-world people reading it of the absolutely real history they and their people have with racism, and for that to result in feeling like said reader would be better off finding some other game to play.

Because this isn't about orcs not having fair treatment. This is about people seeing the language of hate in a game.
 

AaronOfBarbaria

Adventurer
Does anyone know any blogs or videos of a direct account of someone being harmed/offended by d&d races? I am looking for a direct account on how and why its effected them but I am having no luck in finding a source.
I'm sure more than a few reactions to people finding d&d offensive can be summed up by "I just couldn't get into it."

It's not like everyone has experienced events like a real-world racist playing out their sick fantasies by playing a character that on paper is "the good guy" but in play spends a lot more time literally lynching orcs, burning their women and children while they sleep, and going on long in-character rants about how much of a burden these "beasts" are to the well being of the Sword Coast than you would expect a "good guy" to. Or like everyone that's had this same experience as I have is a person of color.
 

Maxperson

Morkus from Orkus
And on top of learning to phrase an opinion as being an opinion rather than a fact, maybe consider that it's not required to associate [insert game element such as orcs] to a real-world people in order for the language you use to describe that game element to remind the real-world people reading it of the absolutely real history they and their people have with racism, and for that to result in feeling like said reader would be better off finding some other game to play.

Because this isn't about orcs not having fair treatment. This is about people seeing the language of hate in a game.
So any pretend race regardless of description cannot hate any other pretend races?
 

Aldarc

Legend
So any pretend race regardless of description cannot hate any other pretend races?
Do you honestly believe in good faith that this is what is being argued?

Sure, and I've said multiple times now that I can see how some might be offended by the Vistani/Romani stererotypes and that bad ones should be changed. Orcs on the other hand are physically pretty much the same as they were in 1e. Pig people. I know of no real world race that looks like a pig headed humanoid with tusks. There is no real association between D&D orcs and any real world people.
I doubt that most depictions of D&D orcs conform much with "pig people" nor do I imagine that this is the popular cultural image of orcs for people coming to D&D. By what evidence do you have that orcs are unchanged and are "physically pretty much the same as they were in 1e" especially when there is a picture of orcs on the front page of this thread that looks nothing like the orcs you posted in 1e.
 

AaronOfBarbaria

Adventurer
So any pretend race regardless of description cannot hate any other pretend races?
Not what was being argued.

And also, not without one very important caveat: that hate gets portrayed as inappropriate. Go ahead and write that hate - just don't write it as being something the good guys think is acceptable. And don't write it in such a way that it's unclear to the reader if the hate is the author's hate towards real people being channeled into fiction or not.
 

Maxperson

Morkus from Orkus
Do you honestly believe in good faith that this is what is being argued?

Reading 5e orcs I don't see any hate that would be associated with a real people. Gruumsh told orcs to destroy all the other races. They hate elves. They savagely invade nearby settlements. They like to kill.

Where is that similar to any real world culture?

I doubt that most depictions of D&D orcs conform much with "pig people"

This is the 5e description.

"Orcs are savage raiders and pillagers with stooped postures, low foreheads, and piggish faces with prominent lower canines that resemble tusks."

Viking pig people.
 

Phion

Explorer
I'm sure more than a few reactions to people finding d&d offensive can be summed up by "I just couldn't get into it."

It's not like everyone has experienced events like a real-world racist playing out their sick fantasies by playing a character that on paper is "the good guy" but in play spends a lot more time literally lynching orcs, burning their women and children while they sleep, and going on long in-character rants about how much of a burden these "beasts" are to the well being of the Sword Coast than you would expect a "good guy" to. Or like everyone that's had this same experience as I have is a person of color.

Yikes, players talk like that? Never personally played outside of my own group of friends so its odd hearing how others play at times
 

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